I know that there has been some debate as to the Linguistics Ability and several houserules on the subject (some from our very own Flagg). I'm currently STing a game that has been running for a couple of months and we've been using the regular ol' rules. However, with the inclusion of a new player - an Eclipse caste who wants to be a bit of a cunning linguist (ho ho!) - my players have been hassling me for an alternative to the "Why can't I learn more than 5 languages?" rule. I understand their concerns, but I don't want to retcon that much.
An alternate set of rules that they've suggested follows basically thus (I hope I can explain it)
- Every dot in Linguistics gives you 3 Language Specialty points.
- You can also buy Language Specialty points as regular specialties, although there is no upper limit to the amount of Language Specialties you can have.
- Each rank (1-3) of Language Specialties confers a different degree of understanding for a target language. 1 is basically conversational, but not to a degree necessary for Social Combat. 2 is regionally conversational - you speak a particular dialect of a language. For example, you could know Great Forks Riverspeak, but still have trouble (effective rating 1) with Riverspeaking in Nexus. 3 is a mastery of the language.
They suggest that this houserule will allow them to buy languages as specialties - thus learning new languages (and without a 5 language limit, which doesn't strike us as very fair) and would also keep their current Linguistics scores intact.
Does anybody here see any possible problems, or have any comments as to this proposed system?
An alternate set of rules that they've suggested follows basically thus (I hope I can explain it)
- Every dot in Linguistics gives you 3 Language Specialty points.
- You can also buy Language Specialty points as regular specialties, although there is no upper limit to the amount of Language Specialties you can have.
- Each rank (1-3) of Language Specialties confers a different degree of understanding for a target language. 1 is basically conversational, but not to a degree necessary for Social Combat. 2 is regionally conversational - you speak a particular dialect of a language. For example, you could know Great Forks Riverspeak, but still have trouble (effective rating 1) with Riverspeaking in Nexus. 3 is a mastery of the language.
They suggest that this houserule will allow them to buy languages as specialties - thus learning new languages (and without a 5 language limit, which doesn't strike us as very fair) and would also keep their current Linguistics scores intact.
Does anybody here see any possible problems, or have any comments as to this proposed system?