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Fantasy Age of Kings CS

Field Marshall

Eight Thousand Club

Appearance Image

Name:

Alias(es):

Age:

Race:

Gender:

Personality:

History:

King(if Retainer):


Abilities: Note which ability is tied to their status as King or which abilities are derived from their King

Equipment:

Weakness(es):

Plans for Development:

Extra:

Not Accepting Anymore Kings

A Like and threadmarked is an accept

Character sheet here is the bare minimum, feel free to go above and beyond
 
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Raikou Kaminari The Lightning Emperor
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Name: Raikou Kaminari

Alias(es): The Lightning Emperor, Kou

Age: 24

Race: Human/Raiju Hybrid

Gender: Male

Personality: Raikou fits the fact he is named after lightning. He is fast thinking and fast acting resembling the speed of lightning. As a leader and King he often galvanizes his supporters and retainers into action. He has a very high energy personality contrary to how he may appear on the surface. He can be very useful and versatile but also very destructive and unpredictable.

History: Raikou is the son of a Raiju and a human female, his father's name was Raiden and lacked an actual family name so he chose the name Kaminaei to be Kou's last name. Kou's mother perished in giving birth to him, as she was but a normal human who gave birth to twins her body couldn't take the stress. Raikou and his twin brother were raised by their Raiju father Raiden who rarely assumed human form. Raiden was tough on the boys growing up never really accounting for their being half human, and they came out tougher for it. Raiden personally taught them how to fight and how to use their powers in hellish training sessions. The Kaminari were pretty much lucky as they lived on one of Japan's many islands which didn't have any normal humans living on it so their recklessness knew no bounds.

When the boys turned 16 their father cryptically disappeared leaving them to their own devices, he even did something to their memory of his departure makings he details foggy. The boys were strong and ready they survived together with their strength and power. It was a year later when they both manifested King's Crests. They knew this meant they were destined for a greatness, yet they were not rulers of any lands but they set out to rule the world. However, they went their separate ways to do so.

Retainers(if King): Open

Abilities:
Equipment: Nothing besides his constructs

Weakness(es):
  • Insulators
  • Metals that can withstand his voltage to redirect his electricity back at him
  • Large amounts of water can be used to redirect his pure electric attacks back at him
  • He doesn't have any real weapons
  • Anti youkai warding and weapons

Plans for Development:

Extra: All his retainers are able to use the technique Super Charge

 
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Adela Edwyn the King of Cities
King of the Cities Adela Elwyn
full
Basic Information
Name: Adela Elwyn

Aliases:
King of the Cities; The Chess Queen

Age:
25

Race:
Human

Gender:
Female

Occupation:
King of Tokyo; Chessmaster
Personal
Personality:
What lies front of Adela Elwyn is only victories. The word 'defeat', doesn't exist in her dictionary. She's always ready to look ahead and behave. She likes to think and feel thrilled when she achieves success by her precise decision, with well-calculated strategy. She carries the air of a CEO and a noble, light arrogance and forcefulness reserved for only those who have achieved a monumental task. She hates randomness, but isn't against the seemingly whimsical nature of art and games. Adela does want to make people's lives better, but she knows what she's doing is effectively playing chess. She does have morals, but she also knows to follow Machiavelli's rules when it comes to governing. In private, she a lot more carefree and relaxed, not so caring to her appearance.

History:
Adela Elwyn was originally born in Singapore to an English father and a Singaporean mother. Her father was a financial tycoon, operating one of the last few companies from the Age of Man. After a clairvoyance reading and a fortune teller, it was revealed to her parents that Adela would become an influential player in the world. Not knowing any other ways of teaching the young daughter, her father trained her intellect. This included everything from language, to sciences and magic, to philosophy and mental tasks. One of her more pressed upon tasks was Chess, which she did diligently and won victory elegantly at. She was quickly taken as a chess prodigy at a young age. Somehow, one way or another, she was kept safe from the chaos of the Age of Kings while she challenged and was challenged in her chess matches. She had won so many, and was shown around by her father so much that she gradually adopted the well mannered personality of a noble, or perhaps more of a CEO, at a young age. Of course Adela's parents misinterpreted her future for that as a big player in the world of economics, when in fact her fate lied in the King's path. Perhaps due to her familiarity with Singapore's urban environment, or to her mother's recollection of her travels to other cities, she began to manifest urban magic powers. It started out very small, illusions, magically disappearing pathways, stuff like that. She didn't think much of it at first, due to the fact that a lot of her chess competitors had psychic abilities or what not. But eventually, she realized that she could perform magic not usually associated with high intellect in the traditional sense.

Adela's parents didn't find out until they started noticing that the decorations on the railings were changing designs every other day (at which point she was already recognized in the Chess community as the Chess Queen). Still, they only had inklings about her true potential. By the time that she was able to manifest the majority of her current powers, she was 16. When asked by her parents, she conceded and showed them her powers. Adela stood before an area under land reclamation by the Singapore's ruling government. She raised her hands and immediately, concrete poured out of nowhere, girders flew through the air, walls were built, and windows put into place. She had created a building where nothing stood.

Adela's Father immediately took her to the fortune tellers, where they were asked to give the same fortune once more. Frustrated at the ambiguity, her father continued to take her from place to place until one of the seers got annoyed at his impatience. "TAKE OFF HER CLOTHES AND YOU'LL SEE," the old blind seer cried. Immensely embarrassed, Adela took of her top to reveal everything from her waist up. On her left torso was imprinted a King's Crest, declaring her a King. The seer spoke to Adela as she redressed, "You have the power to change the world. By now, you probably know that you have urban magic, a powerful magic. If you want to play the game of kings, leave the chessboard and go to Tokyo, stake your claim, and do battle with that intellect you've garnered during your childhood years." When they reached their home, her parents decided to give her a small fortune, and arrange a flight to Tokyo. At this point, the Tokyo Area was still a warring state, with groups of people rising and falling, trying to claim their seat from the fallen emperor of Japan from the age of man. Adela came in as a foreigner, and had no right to declare herself worthy of taking the seat of the emperor of Japan. However, because she had the king's crest and her power was immense in the urban jungle of Tokyo, she was able to assert herself from her title of King of the Cities.

Up until Adela's 22nd birthday, she gathered armies and retainers and unified Tokyo and the Tokyo Bay under her rule. The entire city is protected by her magical abilities, and has since become a peaceful place, relatively safe from gangs and criminals. She rebuilt large portions of Tokyo using her powers and created a culture that was an odd mix between Japanese and Western (well, really just Singaporean) culture. She redesigned many public buildings to more ornate decor or more chess like structures, even turning the Tokyo Skytree into the King from a chess piece. Naturally her headquarters and throne sits atop the Tokyo Skytree (now a King Chess piece), decorated in Art Deco, where she can see her entire kingdom.
King's Domain
Retainers:
Open

Abilities:
  • Urban Magic (King's ability): Derives magic of all forms from an urban enviroment. Her greatest power is Urban manipulation, which allows her to control and manipulate the city around, creating and destroying buildings, so on and so forth.
  • Adaptive Mind: Adela is able to quickly adapt to any situation.
  • Chess Master: She loves a good game of chess.

Equipment:
  • Cane: A special cane made from high quality metals. It is sealed with reinforcement magic and consistently strengthened through Adela's own magic. Even though she doesn't need it, she can use it as a wand. Because of how it is always being strengthened, she can fashion it into a melee weapon. Ordinarily, she just carries it around, not using it as a walking stick. To those who don't know its specifics, it is a her symbol of power. There are two canes, each one for a different occasion and outfit.
  • Outfit: A beautiful set of clothes. Made from the finest materials wealth can get, they are designed after Art Deco and Imperialist art. They don't imbue her with anything or the like. The most that they do is protect her from weather. She has two different sets, the white for when she's performing her standard tasks, and a black one for traveling less conspicuously or abroad. The black one is from her time before she became a King (which can be viewed in additional info).
Additional Information
Weaknesses
Illogical opponents. Hands down the worst for Adela. She can't predict, she can't adapt, she absolutely hates it. The most she can do is tackle them head on, which once again, would be unpredictable. At the point, her only option is to just overpower the enemy and hope they do die. Other weaknesses include the fact that her powers are urban based. Her territory, city, even her personal space, is unassailable, but if she's not in an urban, or even a suburban, environment, she can't do anything and except use her cane as a whacking stick. The other weaknesses are nature magic and the fact that she can't take any serious hit with her body. She's only human after all.

Plans for Development:
  • Expand territory
  • Rebuild and reestablish law and order from the Age of Man, making it safe for everyone.
  • Side-project: create a self sustainable floating city.

Extra:
Adela's Retainers get a varying level of power in urban magic. The highest they can achieve right now is urban manipulation, the ability to completely reshape the buildings around them. The ability that all retainers start off with is pathway magic, letting them move freely anywhere in the territory. The retainer's gifted powers are only usable either in the King's territory or within her vicinity. Their level of power or set of powers are specific to their rank to the King. Other than that, they must rely on their own capabilities. Because of this, Adela often doesn't give her powers to people unless they show that they are capable of performing their duties without them.

Adela's current territory is Tokyo and the cities surrounding Tokyo Bay.

She has a love for chess, art (her favorite is Art Deco), and any strategy game.

full


 
Jack the Knocker(Retainer of The King of Cities Aleda Edwyn)
Appearance: View media item 31793Normal Appearance: View media item 31657
Name: Jack Lynn Malphasiel

Alias: Jack the Knocker

Age: 25

Race: Human

Gender: Male

Occupation: Courier/Messenger and Enforcer.

Personality: Jack does his best to be friendly, but there's no hiding the enjoyment he gets from the reactions to his power and reputation. When people hear a knocking sound approaching them they know that Jack's coming. When not on a job for King Elwyn he usually spend his time reading or watching TV. He defers to his King whenever she demands it, since he knows his power stems from her. For him there's little difference between delivering a package or removing a problematic person, at the end of the day a job is a job.

History: Jack doesn't talk about his childhood, all that's known is that he's probably the child of Americans. He worked as a courier for hire at a young age before unknowingly getting involved with the Yakuza. This ended badly when the group he was working for got taken down in a sting operation at a restaurant serving as a front for the gang. A grease fire got started and Jack ended up very badly burned. This was fortunate for him since it was assumed he was an American tourist and he ended up in the hospital instead of prison. There he was visited by King Adela Elwyn, who made him an offer: healing and a pardon in exchange for service. Jack agreed and has served her since then using the abilities she granted him.

King: Adela Elwyn

Abilities: (K) = From King
Back of My Hand: Jack has memorized all of Tokyo's streets, and as a result can't get lost and always knows where he in relation to the rest of the city.
(K) Blood of the City: Jack has an extremely high healing factor when he's within city limits, even capable of regenerating lost body parts, if slowly. This only works while he's in contact with it though.
(K) Mainliner: Jack can 'swim' through buildings, streets, etc. at 20 MPH. If he moves through communication or electrical wires he can arrive anywhere they reach near-instantaneously.
(K) Urban Graveyard: Jack can drag other people along with him when he uses Mainliner, but it's lethal as they get buried in solid objects (http://www.hidefninja.com/wp-content/uploads/2017/03/wishmaster-bluray-review-2017-01.png), have electrical wires strung through them (Keicho Nijimura), etc. He can do it partially, in which case amputation is required.

Equipment: A courier's bag, royal insignia, and snacks.

Weaknesses:
When Jack uses Mainliner he creates a knocking sound as he moves. www.soundsnap.com/door_glass_knock_wood_frame_single_knock_blastwavefx_15391
Jack can't move through unworked materials or heal using them.
Jack's appearance changes when he uses his abilities. See 'Job.'

Plans for Development: He'll form an antagonistic or friendly relationship with another Retainer, which will escalate.

Other: Jack can speak English and Japanese. He has an accent, but it has yet to be placed beyond being from an English-speaking country.

Theme: [/GALLERY]
 
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Richard Marshall The Machine King
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Name: Richard Marshall

Alias(es): The Machine King

Age: 43

Race: Human/Cyborg

Gender: Male

Occupation: King of Omni-Britannia

Personality: Soulless, empty, like a machine came to life, these are three ways commonly used to describe the King of Machines. He is cold, calculating, and merciless to those he calls enemies. He rewards those who get results and harshly punishes those who don’t. He embraces that every action has a reaction and so everything he does is well thought through and with extreme caution. It is also worth noting that his personality can change at the most random of times to fit the environment and area he is in.

History: Richard grew up in the only child of a poor English military family. His father was a soldier and so Richard was raised to be a soldier as well. He went through basic training while he was in teenage years and showed great talent. He was the best at piloting and operating machines, marksmanship, and working with the autonomous soldiers. By the time he finished his training at age eighteen he was drafted into the special forces.

For the next ten years Richard served in the special forces doing missions across the world. He hunted monsters, soldiers, and innocents and never once questioned his orders. People began to put distance between themselves and the emotionless killer that was Richard, it was a distance that would only grow as Richards power and ability to complete even more sketchier missions increased. It wasn’t until his king’s crest appeared that Richard’s faith in his country wavered. After the mark appeared and his full abilities finally awakened did he see his country for what it really was, a corrupt and collapsing empire that needed to be replaced with something new.

With his full power awoken he deserted he army and went into hiding for a year. He spent the year planning his next moves very carefully. After the year was over he put his plan into motion. Autonomous soldiers, Vehicles/weapons controlled by AI, and other robots all across the kingdom rebelled as one. Military based were decimated, Cities placed under Martial law oversaw by the machines. Why the robotic revolution was happening the Royal Palace was taken over by Richard himself. He easily took the palace, took the royal family as prisoners, stripped the royal family of their titles, and declared himself King of a new nation, The Kingdom of Omni-Britannia.

The citizens of the old Britannia would have two choices, become citizens of the new kingdom or perish and replaced like the old kingdom. Any citizens who stood out with their great deeds or who showed great potential were given the option to become retainers also known as knights of Omni-Britannia and acquire great power. Now with his kingdom stabilized it is believed he seeks to expand his kingdom to other lands.

Retainers: Open

Abilities::Technomagic

Equipment:
His body: Richard is able of turning parts of his body into weapons making himself a walking armory.
Energy Pistol: A handgun that shoots concentrated blast of energy that he keeps with him.

Weakness(es):
Human emotion: Other than using it as a farce to deal with people Richard has long sense lost his grasp on human emotion. He doesn’t understand it, use it in making decisions, or consider it useful. That is why it is his biggest weakness as it throws unexpected curves into his plans.

No technology nearby: Without any machines nearby his power is drastically decreased.


Plans for Development: Expand Omni-Britannia, completely destroy any relics of the age of man, Help the human race evolve to its next stage into cyborgs.

Theme:
 
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Sir Zeta Knight of Omni Britannia (Retainer of Richard Marshall)
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Name: Zeta Sentinel

Alias(es): Sir Zeta Knight of Omni Britannia

Age: 18

Race: Bionic Human

Gender: Male

Personality: Zeta is a very robotic and emotionless, individual that's because he was made to be a living weapon. The expressions on his face are merely him trying to be play human, he knows how to be human he just can't be human. He is loyal to his King as a retainer without question, he takes after his King in many aspects. Zeta is most like his true self when he in his full armor, outside of it that human appearance gives off a false idea that he is human.

History: Zeta was born in a maternity unit, not even from a live human being. He was genetically modified and then bionically augmented to be a living weapon. He was put to use by the Old Britannia special forces as an operative like the tool he was. He may suck at being human but he always good at killing and fighting without remorse and without fail no matter the cost, the mission is all he was. He didn't really think until Richard's rebellion as after Marshall's desertion they chose Zeta to hunt him down. Marshall elluded him for over a year, and Zeta only closed in one the day marshall attacked the Royal Palace.

Zeta was made to think when Richard and he were in the same room. Richard made him question the illogical nature and the stagnation of development that would only come of serving the previous regime, advancement was meant to come with new regime. Zeta made his own decision to become a Retainer of Richard Marshall and fight for to realize his vision. This was not based on something like emotion but rather logic and reason showed him a new path.

King(if Retainer): Richard Marshall the Machine King

Abilities: Bionic Physiology

Equipment: Gained From King, Technomagical Weaponry

Weakness(es):
  • Magic Negation
  • EMP
  • Computer Viruses that are strong enough can affect him a like a biological virus to an organic

Plans for Development:
 
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Ruleta Hansol (Retainer of Machine King)


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↱ Ruleta Hansol

Name. Hansol, Ruleta
Alias(es). The Computer
Age. 29
Race. Cyborg half human
Gender. Female
King. Richard Marshall (The Machine King)
Role. Retainer

the computer ↲
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/coded by allure/
PERSONAL
Personality: A thinking machine cannot think. All it can do is run programs that may be sophisticated enough for it to fool us by seeming to think. A computer that passes the Turing Test is not thinking. All it is doing is passing the Turing Test. Ruleta has been programmed and can easily be programmed even now. Her emotions are based on her programs. Once she begins to think on her own and disobeys her creator she can easily be reprogramed to think the way he/she want her to. She imitates life. She doesn't sleep, but she observes bedtime. She doesn't eat, but so strong is her desire to be like a human that she damages her wiring by shoving spinach into her mouth.

History: Ruleta was a replacement of a female who went by the name of Tora, she had ended her life after an abusive relationship with her husband. Her mother was given an opportunity when her husbands boss offered him his daughter sating that it wasn't his and that his deceased wife had an affair. Accepting the child for the sake of his job and wife which seemed to have gotten a lot better in terms of health. The child seemed to act emotionless even as an infant she never cried and would always stare of into space. Worried about her well being they took her to medical professionals but they merely brushed it off. Having no other choice but to go to the man they had adopted the child from.

It took merely a day once Ruleta was reprogramed to smile and feel. Ruleta has been programmed to love. Because she is a very sophisticated cyborg indeed, there's a natural tendency for humans to believe her on that level. In fact, she does not love and does not feel love; she simply reflects her coding. She grew up as any normal child would in a loving family. Although at times there would be miner mishaps were Ruleta would feel depressed and cry for hours then she would need to be reprogrammed. These small mishaps caused 'her mother' to slowly realize that her daughter was gone and it was time to move on.

Ruleta was told the truth. Yet Ruleta doesn't understand everything that implies. Possibly her programming didn't prepare her to deal one-on-one in real time. Ruleta left her home and soon meet a man who went by the machine king, he offered her a place as a retainer. Although she didn't agree with his ambition she had nowhere to go thus reprograming herself.


RETAINERS POWER

Abilities:

Equipment: Boomerang is used more like a blade when shot through the air. The user must be very skilled at targeting their foe using this type of weapon. The Boomerang itself is a blade thus holding in your hands may cause some bruises her and there.

Weakness(es):


    • Water there are two instances one which may not cause harm and the other might shut her off. Falling into a the water although it won't damage her permanently it will shut her off completely until she is taken out. Once she/s dry she will then restart and try to download her former memory. At times if she stays in the water for to long it could cause her memory to be permanently damaged thus forgetting everything. The second situation is that she that if water were to spill on her it wouldn't harm her as much not like if she were to fall in it.

Plans for Development:

    • Learn how to fight physicaly instead of mentaly

Extra

coming soon...

 
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Kyoshirou Ishida (Retainer of the Lightning Emperor)
latest

Name: Kyoshirou Ishida

Alias(es): The Flashing Blade

Age: 20

Race: Human

Gender: Male

Personality: Kyo is always tranquil never flustered, he keeps not a tight grip but a strong channel of his emotions. His focus can cut falling leaf from a tree prrfectly in two. In battle, he maintains a state of tranquil fury gaining the best out of his emotions without sacrificing focus. If there was ever such a thing as a lethal personality, Kyo would fit the description.

History: Kyoshirou was born and raised in Kyoto the supernatural beating heart of Japan. He was born into a family Onmyouji, Japan's version of exorcists who basically rule and protect Kyoto. However Kyo didn't have an affinity for onmyodo yet he was still supposed to be an become an Onmyouji. And so, they had him apprenticed a samurai to learn the ways of the sword while the Onmyouji forged him a demon slaying sword. This is how Kyoshirou became a renowned swordsman throughout Japan known for cutting down monsters like they were meat on a chopping block. Yet Kyo never quite fit in with the rest of the Onmyouji due to his lack luster skills in onmyodo and often chose to work alone and travel alone.

He came across Raikou Kaminari while he was traveling alone, he sensed a youkai aura from the half Raiju individual and drew his sword. Raikou decided to play the role of a an evil youkai and attacked, secretly Raikou was testing Kyo's fighting ability. Eventually Kyo realized Raikou was indeed not a malevolent youkai and that this was simply a test. Raikou offered Kyo to chance to become one of his Retainers. Kyo ostracized from what he supposed to be chose to accept Raikou's offer, a supposed Onmyouji serving a half youkai was certainly an unprecedented situation.

King(if Retainer): Raikou Kaminari


Abilities: Gain From King, Electricity Infusion and Super Charge


Equipment: Raikouken, renamed after his King following their pact. The blade was forged by the Onmyouji clans in Kyoto. It is extremely effective against youkai, demons, spirits, and basically dark natured supernatural beings.

Weakness(es):
  • Disarmament
  • Emotion Manipulation abilities
  • Electricity Negation / Absorption

Plans for Development:
  • Obtain the absolute techniques of supernatural swordsmanship
  • Learn Dual Swordsmanship
  • Unlock the hidden potential of his sword
  • Experience love
  • Learn Onmyodo
  • Go berserk
 
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Red Lightning Miyako Koizumi (Retainer of the Lightning Emperor)
Red Lightning Miyako Koizumi
full
Basic Information
Name:
Miyako Koizumi

Alias:
Red Lightning

Age:
20

Race:
Human

Gender:
Female

Occupation:
Vanguard of the Lightning Emperor
Personal
Personality:
Lazy, carefree, and easy to excite, Miyako will argue against anyone who smack talks her. She prideful and loyal to her king, even if she often disregards his orders. She'll take things at her own pace, which is nice and easy, unless she is pissed. When in dangerous situations, she knows to shut up and focus her concentration on defeating the enemy. She's pretty easy to please, so praise her often and give her gifts.

History:
The Koizumi family is human, yes, but they are a martial arts family with ties to the Onmyoji. They had known about the supernatural of Japan for generations before the Age of Kings, and provided training for and produced Onmoyji who would judge the good from the evil of the mystical realm. When the Age of Kings came and the nation of Japan fell, the family lost their purpose as there was nothing to necessarily protect, and everyone was incessantly strong. So the Koizumi family decided to split and become retainers of the Kings.

Miyako herself had left the household at the age of 12, as was customary for them, to seek a king. She had fought for herself for a long time until she came upon the Kaminari brothers. At that moment, she pledged loyalty to Raikou Kaminari since she was defeated by a being of the spirit realm for the first time. Since then, she has served as his devoted, albeit lazy, retainer. It should be noted that she refers to him as Lord in the Japanese Shogun sense.

Retainer's Power
King:
Raikou Kaminari

Abilities:
  • Super Charge (King's ability): When Miyako really gets down to it, she is able to enhance her body with electricity, and even perform electric attribute moves. If she is pushed to her limits, her consistent drawing of power might lead to self cannibalism, which is effectively expending all her ki energy and charge power.
  • Electrical Regeneration (King's Ability): When she's not having her body be turned into pure energy through sheer force of will, she is able to regenerate herself, healing from injuries and wounds. It was more of an enhancement of her Ki healing techniques through super charge, but because of the king's abilities, she can just draw electricity from outside sources to heal herself.
  • Martial Artist: She grew up learning many forms of martial arts, although she specializes in heavy offensive techniques.
  • Ki User: Incorporated into her martial arts, she can use her ki to enhance herself.
  • Nimble Combatant: She has a naturally high speed and agility, able to exercise a small amount of finesse in hand to hand combat.

Equipment:
  • Outfit: A very traditional set of clothes, it gives Miyako a lot of mobility and movement, while still being comfortable. She is often seen with bandages wrapped around her hands. Her earrings and sash are mementos from her parents.
Additional Information
Weaknesses
Ranged opponents, any martial artist's enemy. Miyako can dodge them, but it comes to a point where she has to close in on them to attack. Traps are also bad for her. Likewise, she may suffer from self cannabalism is pushed too far (but that's a situation where she has to face the equivalent of an entire army alone).

Plans for Development:
  • Be Lazy
  • Get stronger
  • Be Lazy

Extra:
She loves food and annoying Kyoshirou.


 
Dmitry Voronin The Shadow King
Appearance:
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Name:
Dmitry Voronin
Alias(es):
The Shadow King
Age:
25
Race:
Human
Gender:
Male
Personality:
Dmitry cares himself in a relaxed and calm demeanor, never letting even those close to him know what he is thinking. Despite his realm of abilities, and the stigma that comes along with them, Dmitry is actually a kind person hearing out his subjects and trying to improve their lives. Though there is another side to him too, his anger and wrath are legendary among the Kings of the world; since his abilities fall under the realm of Darkness, the quasi-sentient shadow that links him to the dimension of primordial-darkness will have an effect on his emotional state especially darker emotions, and will amplify them ten fold. When dealing with problems and difficult situations, Dmitry will try to think outside of the box to solve or fix whatever is wrong. He is methodical and deliberate, never doing something just for the sake of doing it.
History:
Born to a Russian father and Ukrainian mother in Kiev, Ukraine, Dmitry was raised learning two languages and learning to cope with his strange and often times frightening abilities. From elementary school through high school, he was often feared and also hated for his less than admirable manipulation abilities. Despite this, Dmitry did his best in school and often came out on top in tests and such, which garnered more resentment from the other students. When he was 20, their was a political schism within the Ukrainian gov't, riots broke out in the streets, and people stormed into gov't offices, proclaiming that they would no longer answer to the gov't if there wasn't a King in charge. Seeing the opportunity before him, Dmitry took it upon himself to show the people of Eastern Europe that they had a place in this new Age of Kings.

Retainers(if King):
Open
Abilities:
Darkness Manipulation
Equipment:
Blade of Darkness - A mysterious and ominous curved dagger that allows him to cut into the the Shadowlands, the dimension of primordial, quasi-sentient darkness, allowing him to enter and leave at will.
Weakness(es):
Light manipulation powers and twilight manipulation powers. Dmritry sometimes over thinks a lot of things when it isn't needed which can cloud his judgement.

Plans for Development:
Uniting the Slavic peoples under his rule and making the Slavs a force to be reckoned with in the Age of Kings
Finding a soulmate
Extra:
Wherever Dmitry has influence a permeating shadow is cast over the land.

Theme:
 
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The Gambling King Taeko Yasuhiro
Appearance Image: celestia_ludenberg_render_by_rosalynnbelle-d7xf1jc.png Celestia_Ludenberg_Illustration.png


Name: Taeko Yasuhiro


Alias(es): The Gambling King, Greed, No Good Hiru


Age: 24


Race: Human


Gender: Female


Personality: Taeko lives by a simple code of life “If it’s not fun. What’s the point?” As childish as that sounds she lives by this code and applies it to almost all of her decisions. From the people she hangs out with to how she decides to use her King powers. Many would find it’s hard to know who the real Taeko is as each time they meet her she is pretty much a whole new person. Always changing up her habits seeming to get bored of even her own personality leaving the question of if there even is a real Taeko. The answer is there actually is but the only time Taeko lets her mask down is if something she genuinely cares for is hurt or taken from her. At which point Taeko will show her true colors and not hesitate to crush whatever is standing in her way.


History: A very poor girl growing up in a very poor town with a very poor family. Taeko had her King powers since a young girl but she and others just assumed it was Taeko’s skills. Using these powers she cheated person after person out their money to support her family. It wasn’t till Taeko had looked into her newly bought mirror seeing on her back was a strange marking. Using her connections she eventually figured out she was what was called a King being told she was apparently someone who was going to change the world. At first Taeko didn’t really care as she was having fun and content with just providing for her mother and father. That is until one day after a nice haul of cash she got from some shady guys she got home to find there was no home to even come back to. Her house had been burned to the ground blaming herself Taeko didn’t know what to do with herself. Looking down at the pieces of paper that had caused all this she made a promise to her deceased parents and herself she’d make the very thing that gave her power obsolete.


Retainers(if King): Open


Abilities: Gambler’s Pay Out-The more money Taeko has be it on her or in a bank account as long as the money counts as her’s she will gain more physical strength but it literally eats away at her money.

Cheating Craft-Taeko’s brain is wired to find the perfect way to cheat someone out of a deal or cheat at a game.

Sleight of Hand-Taeko can cause hand held objects to vanish into thin air she isn’t sure where they go but she is able to bring them back whenever she wishes.

Bet on It-If Taeko makes a bet with someone as long as both parties agree to the terms whatever deal they had worked out will carry through. Ex. If Taeko bet her left arm and the other bet their left arm the winner would keep their left arm while the loser would in some way lose their left arm.


Equipment: An assortment of handguns she keeps in what she calls the Blank Space which is where all the things that she makes vanish with Sleight of Hand go.

A deck of playing cards.

A double sided head coin

A double sided tails coin


Weakness(es): Untrusting people-If someone doesn’t trust Taeko and doesn’t make a bet with her she can’t use her full power

Going Broke-With no money Taeko will have next to no power


Plans for Development: Make sure no one in the world has to worry about not having enough money.


Theme:
 


Caesar Behmont


About
➙ Name:
Behmont, Caesar
➙ Alias(es):
None as of yet.
➙ Age:
Twenty-six ( 26 )
➙ Race:
Human
➙ Gender:
Male
➙ King:
Raikou

Persona
➙ Bladesmith, Blademaster:
Being born and raised into a family where both his mother and father were famous bladesmiths, Caesar surely was taught the art and practised regularly. And, while he was at it, he would pick up a blade and spar with his brothers - behind their parents' back, of course, they'd get scolded for using a customer's sword. Although, despite Caesar's skill in sword wielding, a sword is not his preferred weapon, surprisingly.
➙ Adrenaline High:
Caesar gets a kick out of dangerous and thrilling action. And, because he likes the adrenaline punch so much, he may go out of his way to stir up trouble or throw himself into the crossfire of a battle that was never his to begin with. Due to this, Caesar finds himself meddling in business that he shouldn't have which in turn causes trouble for his allies.
➙ No Deal:
Though despite his love of the adrenaline high, Caesar is not very willing most of the time. He'll do what he wants, when he wants. But 99% of the time, if you ask something of him, he'll refuse - with the exception being his King, or someone he deeply respects (or is fond of).
➙ Adoring Big Brother:
Having a young sister, Caesar is especially protective over her, and any younger female that might need or want his help. Similarly, having two older brothers, Caesar has a undying loyalty for his fellow retainers.

Combat
➙ Bear:
An impressive strength, no wonder why someone have compared him to that of a bear. Caesar shows an obvious advantage of muscle power.
➙ Bladed by Hand
From the blade, to the handle, to the motion, Caesar has lived his entire life learning more and more about swords, and slowly being taught to use one by his father. Caesar is incredibly skilled in sword wielding, especially often practicing with his two older brothers.
➙ Arrows and Darts
Though not the most skilled in using such, Caesar is slowly learning but has a natural hand-eye co-ordination with increasing accuracy.
➙ Heavy Foot
One step, two steps, and surely a better opponent would have sliced and diced him by then. Caesar lack speed, agility. Though his is able to endure a lot, if his opponent has the advantage of speed, he is pretty much screwed.
➙ The Decoy
How does Caesar help his allies in battle? He's the decoy target, of course. He purposefully distracts and gets all enemy attention on him - by attacking randomly or just tormenting them.
➙ Equipment:
Arrow and Bow, Darts and a longsword

Power
➙ Super Charge (King's Power):
When the adrenaline rush kicks in, so does his king's ability, conducting the element of electricity to a low form and limit. However, it is rare to even see Caesar using this power.
➙ The Sharper, The Stronger :
An ability he can apply to his hand-crafted swords, enhancing the sharpness of the blade, the length or the strength of the steel.

History
➙ Behmont, Bladesmithers:
Born and raised in a fairly below average town between low and middle class, his parents were well known for their hand crafted swords that often made the money for their living and food expenses. But with three sons and a daughter, it become increasingly harder. However, as the boys grew older the family business was doing alright. Caesar and his twin older brother - Haigh and Louis, they came to often play and practice with swords as well as being taught to craft them themselves. The three boys were often scolded to using a customers sword, in which their father had them each craft their own swords so they'd stop playing with customers' swords. The Behmont's became a well known trader or swords in later years.
➙ Passing It On :
As the doting big brother he was, when his little sister; Herah asked, Caesar willingly taught her how to craft a sword. Of course, not without being worried about her hurting herself but wanting to pass on his experience to her. Herah came to really enjoy making swords and eventually came to help the family out with making swords for customers. It was also during this time that Caesar's older brother left for their own travels.
➙ Out of Coin
Two years after his brother left, when Caesar was seventeen, he too set out on travels. Not for himself, but rather for his family and the family business. After being left short on hand and knowledgeable crafters, the Behmont bladesmith services came slower and less frequent which was costing them valuable money. In order to keep the family in pocket, Caesar set out on odd jobs. They were mostly useless jobs, until Caesar put his strength and sword training to good use and became a gun for hire as he entered the city of Tokyo.
➙ In the Graces:
Upon entering Tokyo, he may have stumbled upon new arrival, Adela Elwyn. A woman who could later become a significant King, but at that point, Adela had no retainers. And perhaps, out of a small fondness for the younger, Caesar offered his services to her at a discounted price. In agreement , the two draw up a contract in regards to how long Caesar would be serving under Adela. During this period of time, perhaps both Caesar and Adela became more so of friends their mere allies or co-workers. And, still under the contract, Caesar was still around when Adela gained her first retainer, in which he might have showed a sense of being proud of her - just like he would have when Herah crafted her own sword on her own.
➙ This isn't Goodbye:
When Caesar's contract with Adela came to an end, Adela seemingly no longer needed Caesar after having gained her own retainers, he bid her a temporarily farewell - as Caesar was set on not letting this be the end of the two of them. Caesar had come to deeply respect Adela and had become quite fond of her as a person. However, Caesar was still in the need of money, and so moved onto his next job.
➙ Save Future:
Twenty two years old, and contracted yet again to another person as Caesar continued his services as a gun for hire in order to earn the money he was sending back home for his family and the family business. Caesar found himself doing deeds for a high class CEO with a lot on the line. During the time of his contract, Caesar was requested to eliminate many people that threatened this unspecified individual's status. One said target being the Lightning Emperor, Raikou. After having avoided Raikou many times for the mere sake of being able to do his job in peace, it finally came down to the point where Caesar was to eliminate the Lightning King. Something of which would be quite a feat, but Caesar was just trying to do his job for a paranoid CEO. Though, perhaps the clash between them might have proven Caesar's worth and gained Raikou's interest. However, Caesar wasn't entirely willing in completing his job to eliminate Raikou, or rather..it proved to come with great difficulty that Caesar often ceased fire and fled battle for the mere sake of "it went on for too long, if I continued there was no guarantee that I'd survive."
Caesar was persistent with his job on beating Raikou, but it was more so that he was trying to stall for time in hopes his contract with the CEO would end and he could make peace with Raikou, without making it appear as though he was not entirely trying to kill the Lightning King. And, once finally the contract ended, Caesar swiftly left before the CEO could propose another contract. He had all the money he needed to set his family up for many, many years.
➙ An Oath:
Having found a deep respect for the Lightning King during the period of time he was forced to partake in battle against him, Caesar left his life as a gun for hire behind. And the next time he would cross paths with Raikou, they would be allies. Upon an invitation to become one of Raikou's retainers, Caesar didn't need to think twice.

Development
➙ The Next Element :
As the roleplay progresses and Caesar grows in his combat strength and powers, I intend for him to become a King himself, should he be released from being a retainer. He'd be the king of some other element: fire, ice, earth...who knows? It is still undecided
➙ My Old Friend :
Possibly liking the idea of Adela and Caesar joining forces when he has become a King. I'd also like to see Caesar working with Raikou too.
➙ More like a War Horse:
As Caesar is built for combat purposes, he'd become an extremely worthy ally in the case of another war, and due to his combat experience.

code by aukanai
 
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Luka Cephart


About
➙ Name:
Cephart, Luka
➙ Alias(es):
First Gem Seer / King's Dog
➙ Age:
Nineteen ( 19 )
➙ Race:
Human
➙ Gender:
Male
➙ King:
Adela Elwyn

Persona
➙ Star Boy:
Good looks, smooth voice and model body, Luka has quite the favoured appearance - from looking like a porcelain doll as a child to a walking fairy tale character. And, his optimism and kindness to match.
➙ No Filter:
Though he's usually very kind, caring and generous, Luka is painfully blunt. Which can often get him called out for being rude and disrespectful - especially when he doesn't watch what he says to his superiors. However, Luka being honest is the best thing he can do, even if he puts it rudely.
➙ The Fuse:
When it comes to conflict and petty arguements between friends, family and allies, Luka is the type to add fuel to the fire and make the situation worse - by pointing out things someone has done wrong or taking sides.
➙ The Trickster:
Luka is playful at heart, and loves pulling pranks and tricks on people - though never one to endanger innocent lives, he likes teasing and tormenting people from time to time. But, of course, he's a reasonable person and knows when to draw the line.
➙ The Glutton:
A high energy and large appetite, Luka loves food the most ( filled buns - from fruit to meat being his favourite). However, he has terrible table manners and etiquette, and is therefore never invited to dinner parties.
➙ King's Dog:
Like a loyal dog wagging its tail at its master's praise, Luka is portrayed as the doting kohai of Adela, the King's Dog who comes whenever, wherever called. However, Luka thrives on Adela's attention and praise.

Combat
➙ Twister :
As easy and smooth as dancing, Luka makes it look easy with his quick and graceful movements in the amidst battle. Able to twist, turn and flip into any position he wants to strike an enemy.
➙ Escape Arist
In the case he might need to retreat, Luka can easily escape battle using his speed as well as his experience in parkour and other gymnastic movements that can help him move about easier and quicker. From leaping from rooftops, to swiftly jumping over objects without breaking his speed.
➙ Force:
Though having a decent about of power to land a unpleasant blow or stab, Luka does not have nearly enough muscle power to be able to take someone on directly - in the case of hand to hand combat or a clash of swords.
➙ First Gem Seer:
Getting his alias from his almost perfect observation ability, which can help him predict the moves of his opponent and dodge them or counter attack easily. Even more to his alias, Luka is an impressively stealthy scout, in which he spies and gathers information on enemies. Most believe that he is a seer because of this.
➙ Weapon Handling
Though having at least one regular weapon, Luka is not professionally training with any specific weapon. He is able to use most weapons to not to their full potential. Whereas he often has a dagger or small blade on him, Luka will use any weapon close to his reach if it is needed.
➙ Equipment:
A dagger

Power
➙ Low Urban Manipulation (King's Power):
On the run and wanting cause his enemy some diffulties, Luka will use his power as Adela's retainer. From creating walls to make a dead end to creating ledges and other obstacles to slow them down so he can escape.
➙ Mirror:
Like his King's power, Luka is able to use mirrors or glass a pathway portal by seemingly to step inside his reflection.
➙ First Gem Seer:
An ability to calculate and accurately estimate the distance of something or the motion of someone, Luka's mind is incredible in the sense he can almost perfectly visualise where someone might move to, or how someone might attack.

History
➙ Spoiled Porcelain Doll:
Luka was only an infant when he was adopted by a wealthy foreign couple - both of them being from England. However, Luka was born and raised in Australia alongside his older sister; Lucie ( of which they are related by blood) . The two of them were spoiled with many gifts throughout their childhood and have had the silver spoon all their life. Both Lucie and Luka had quite enchanting looks at children that they were doted on by many others because they looked just like a pair of porcelain dolls together.
➙ Twins? :
Luka went to very expensive private school, in which he was expected to achieve great things academically, but that wasn't what Luka did, rather it was his sister. However, while his sister was good at textbook theory, Luka excelled in sports. The two seemed exact opposites, but they seemed to sync in regards to their behaviour and vocabulary - from being able to accurately guess what the other was thinking, or seeming to do the exact same thing at the same time. And though, Lucie was the older sibling, the two siblings seemed more like twins; being known as the infamous "Twins" of the school.
➙ For the Future:
In the end, both Lucie and Luka achieved great grades once they graduated and moved onto promising courses for future study. However, Luka really wasn't motivated and interested in his selected course, in which he eventually transferred out and just picked up odd jobs. He had no true idea with what he wanted to do in his life. While his sister was doing exceptionally well as a patisserie, so much so that she decided she wanted to further study abroad in Tokyo. The transfer for Lucie was easy and smooth, as Luka came to travel with her and live with her in Tokyo, where he'd help her pay but do the same as he always did; working odd jobs.
➙ First Gem Seer:
However, the more he cared less and less for a promising future, the more reckless and troublesome he became. He often changed jobs - either from getting fired or from being 'bored of that place'. Most of the time, Luka only worked as a casual and had plenty of spare time, in which he decided to mess with anyone unfortunate enough. Though, Luka tended to target thugs and people of the sort to torment and tease. And, because of the regular close calls and Luka's impressive observation ability, he came to earn the nickname of 'First Gem Seer'.

Development
➙ Dog < Sidekick :
For his status in Adela's crew to become high as he earns his place and proves himself as a useful retainer to his king and fellow retainers.
➙ When the Blossoms Fall :
Adding a love interest could become rather interest and potentially implement more character development as Luka patiently learn how to openly accept his emotions. Furthermore, this could help him develop deeper friendships.
➙ Turning the Page:
As the roleplay progresses, seeing Luka mature into a sensible and logical young many would be something interesting. However, with this, Luka's playfulness could intentionally die in the process.
➙ King's Dog:
As a final development, and should it come to such extremes, Luka will willingly and loyally die for his King.

code by aukanai
 
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Appearance Image: Naomi.png


Name: Naomi Fuyaka


Alias(es): Queen, Skyscraper Sniper


Age: 22


Race: Human


Gender: Female


Personality: Naomi is a hardened soldier keeping her cool in the bleakest of situations not emotionless she simply is just a real chill person. Naomi seems like the type who makes choices and decisions based solely on facts but she actually has a surprising amount of faith and hope when making a choice. When it comes to her King Naomi seems to show a strong bias that she is an incredible person and will follow through with what she says without a second thought. Naomi values peace and order she hates when someone threatens to destroy that said peace and order. While good at it Naomi hates fighting and only ever uses it as a means to an end hoping one day she simply won’t have to fight anymore.


History: As the daughter of two veteran mercenaries Naomi was taught at a young age how to shoot a gun. Even before she properly learned how to stand on her own two feet she was made to learn guns inside and out taking them apart and reassembling them. Being told over and over again how she must think of herself as a weapon if she wished to survive in this line of work. Later in her life she was hired by a gang when gangs were still running rampant in Japan a group of which had decided to try and take out the local King Adela Elwyn. The money was good so Naomi agreed to tag along they stormed the building only to find it was a trap and the group was captured. That’s when she meet her Adela Elwyn the King of the City. Adela found out Naomi was a mercenary and while trying to capture her had seen her skills with a gun so she decided to hire her. Once again Naomi had no problem doing as such since the pay was good but as she stood by Adela’s side she saw her bring peace to chaos. In order to see a world where blood didn’t stain the hands of all she decided she would stay by Adela’s side and fight for her with everything she had.


King(if Retainer): Adela Elwyn


Abilities: Crackshot-Naomi is an amazing shot able to hit small targets from far away.

Quick Draw-Naomi is able to beat nearly anyone when it comes to pull out her gun.

Urban Teleportation-Naomi can leave markings in areas where her King’s domain expands to at any point she can teleport to these markings.

Minor Urban Manipulation-Naomi like her King has Urban Manipulation but only can create cover for herself or others.


Equipment: A high power sniper rifle

Glock G22, Glock G21, Kimber Stainless Raptor II, Dan Wesson Commander Classic Bobtail, Smith & Wesson .357, Ruger Blackhawk .357, Ruger SP101, SIG Sauer P220 Combat two of each

Combat vest to hold all.


Weakness(es):

No Ammo-Naomi relies a lot on her guns so much so that if she entered a hand to hand fight she most likely wouldn’t last

Out of her King’s domain-When not in her King’s domain like most Retainers she can’t use her abilities.


Plans for Development: Help Adela achieve her goals & live to see a world free of bloodshed.


Theme:
 
Sekibanki.full.1512827.jpg

Name: Miyako Inbi

Alias: Yasha

Age: 20

Gender: Female

Sexuality: Bisexual

Race: Bakeneko

Race Description: Bakeneko Physiology

History:
Miyako does not know her origins, all she knows is the Village Hidden in Mystery, Inbigakure. Her earliest memory is of her waking up to her scarf and the leader of the village. Miyako had not a single memory but the village accepted her with open arms and she became part of the head family and a citizen of Inbigakure. The village even named her Miyako and she took the last name Inbi, being named after the village, and when the village felt she was truly trustworthy they began to train her in the art of ninjutsu.

When Miyako turned 18 she decided to go on an adventure around the world. On one of her first stops, she went into one of Taeko's Casino and she started to win constantly, mostly by dumb luck but when playing against humans she would either cheat or notice when the others were cheating. It didn't take much for Taeko to come down to handle the nuisance personally. Taeko obviously won forcing Miyako to come work for her, but if you ask Miyako yourself she tells a different version of the story.

Personality: Miyako has lived most of her life in the village, when not on missions, so she is easily impressed by most things. She is constantly saying wow that is interesting and going exploring. Miyako tends to ask questions without much thought to them even if said questions are rude or obvious. To put it bluntly, the young lady is positively naive and ditzy. She does take pride in being the right hand of Taeko and sees her as a big sister. Miyako loves cooking and started cooking when she started traveling with Taeko. Her foods are like her children, pride, and joy; she loves when people enjoy what she makes. In battle, Miyako is cold and calculating always planning her next move before she does it.

King: Taeko Yasuhiro

Abilities: Gained from King, Sleight of Hand. Miyako has her own pocket dimension that she can access, but since Taeko is her King she also has access to Miyako's space.

Equipment:
Past Haunting -Miyako's scarf was created from a traumatic experience, but because the accident it was bound to Miyako's soul and became able to move and transform. The scarf is usually red but it can change colors to match the situation or Miyako's demand. She can manipulate the scarf telepathically, it can expand to unknown lengths, and can become as hard as any steel. When Miyako puts soul energy into

Weaknesses:
  • Miyako's powers allow her to become an expert with weapons, but not a master
  • Anti-Yokai
  • Mental Abilities
  • Attacking her cooking skills
  • Rejecting her food

Plans for Development:
  • Discover past
  • Become a better chef
  • Better control over Past Haunting

Other:
 

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