artemis.
β
intro
dark beach
pastel ghost
overview.
In the year 2080, VRMMORPGS swarm the market thanks to substantial advancements in technology. News spreads that ALFA, a famous gaming company known worldwide for their outstanding VRMMORPGS, is looking for international beta testers for their new game: Aether Online. In exchange, ALFA will pay its beta testers a hefty sum of money. Several thousands of people apply, but only eight lucky people are selected β and you are one of them.
Upon logging in, you find yourself with the other seven beta testers and start exploring the game. The game already seems remarkable. Everything appears as if you were there in person. However, it's not until later that you, along with the other beta testers, realize something horribly wrong: it's impossible to log out! Due to a bug that the game developers overlooked, the beta testers are now trapped inside Aether Online with no communication with the outside world.
With no other options, the beta testers begrudgingly continue to play the game. After all, what else could possibly go wrong?
welcome girls and gamers! i'll be honest, this is my first time even trying to gm a group thread on rpn so this entire process and rp is extremely experimental. if my lack of experiences shows, just pretend like you don't notice a thing. if you couldn't already tell, this rp is heavily inspired by "stuck in a game" and "isekai" tropes with a stronger hint of that mmorpg feel since most media does it extremely wrong (i'm looking at you sao). if you haven't played an mmorpg before, no worries, but some very basic knowledge would help! just think of it as a typical fantasy world but with a leveling system when it comes to abilities. other than that, i was just hoping to have a mostly unserious, lighthearted rp to kill my time with! thanks so much for anyone who takes interest and i hope everyone has a great day/night regardless. β‘
note: the next page has all the roles! at the end of each role, i have linked some skill sets. they are examples of abilities rather than strict ideas, so don't worry too much about them!
roles
roles.
archer
open
this class specializes in quick but heavy attacks from afar. archers are able to lay traps and use arrows that can stun or poison their target. at higher levels, archers are able to equip arcane arrows, which are magically enchanted to incorporate the use of the elements. archers have high speed and low physical defense. weapons often used by archers are bows. | skill set 1, skill set 2
berserker
open
the berserkers are essentially the brutes of the game. this class specializes in slow but powerful offensive combat. they have high hp but lack in speed. weapons often used by berserkers are massive swords, maces, hammers, or large axes. | skill set 1, skill set 2
assassin
open
this class specializes in fast methodical attacks. they can attack stealthily where enemies won't see them. assassins have high speed but lower hp. weapons often used by the assassin class are knives, daggers, kunais, shurikens, kusarigamas, or short swords. | skill set 1, skill set 2
priest
taken
this class is a support magic role. they are often the healers of the party. priests are not good with weapons, but are proficient in the use of light magic and restoration magic. they often use staffs to channel their magic. they have high magic and low physical attack. | skill set 1, skill set 2
mage
open
this class is an offensive magic role. mages are long distance attackers that harness the elements. they are not good with weapons, but are proficient in the use of elemental magic. they often use staffs to channel their magic. they have high magic and low physical attack. | skill set 1, skill set 2
warrior
open
the warrior class specializes in offensive combat. they are adept at parrying and blocking attacks. they have high attack and low magic defense. weapons often used by the warrior class are swords or polearms. | skill set 1, skill set 2
minstrel
open
the minstrel class specializes in support. they are a magic class that utilizes music and sounds to provide their party members with buffs, healing, or they can debuff enemies. their weapons include wind instruments, string instruments, or their own voice. they have high magic and low physical attack. | skill set 1, skill set 2
tamer
open
the beast tamer class specializes in long-ranged combat. they are able to tame creatures that aid them into battle. the beast tamer's familiars are capable of using their own special abilities on command. they usually begin with a wolf or big cat as a familiar. they have high physical attack and low magic. | skill set 1, skill set 2
paladin
open
the paladin class is an armoured class that specializes in close range combat. they are another tank among the classes with the ability to withstand powerful attacks as well as administer high damage in return. paladins are tyically equipped with greatswords, longswords, and shields. they have high physical defense and low speed. | skill set 1, skill set 2
mystic
open
the mystic is a close range class balancing magic and physical attack. they harness magic flowing within them and expel it in the form of martial arts. although they are mainly an offensive class, they are capable of healing and supporting allies as well. their weapons are typically gauntlets, bangles, gloves, or rings. they have high speed and low physical defense. | skill set 1, skill set 2
rules
rules.
rule one.
all characters and writers will be 18+! sorry to anyone younger who may have taken interest, but i want to ensure that anyone who applies is comfortable with the other applicants' age. i also want everyone who applies to be fairly literate. around 400 words per post would be decent, though there will be no strict minimum.
rule two.
include everyone into the rp/plotting! i've been in my fair share of group threads where people were kind of cliquey and only talked to friends and i absolutely DESPISE it. i do not want to see anybody being ignored here.
rule three.
respect everyone and their characters! no homophobia, sexism, or bigotry of any sort will be tolerated. in the same branch, i want to encourage everyone's creativity! you could have your character use a garbage lid for a shield for all i care. i want to see unique and diverse characters!
rule four.
i am a winner of the idgaf war. i will be extremely lax when it comes to this rp. i'm a college student so i understand that life can get busy. although a post every week or two would be nice, i will not really hound on anyone for replies. just keep everyone up to date about writing and we should all be good!
rule five.
this is not first come first serve. i'll be picking characters out after a deadline that i'll decide later. there are nine spots open currently. also, i expect everyone to use realistic faceclaims, art, or detailed description when applying.
rule six.
last but not least, i hope everyone is able to have fun!! i really want to be able to foster an enjoyable and comfortable environment for anyone who's applying.
intro
roles
rules
talk to me
as i'm
sleeping
β‘coded by uxieβ‘
Last edited: