Thorn Darkblade
I know lots of things. Lots of things...
Welcome to the Captain's Lounge!!!! Lookin forward to this game,
Last edited by a moderator:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Yeah, dashing smuggler type.@Captain Hesperus[/URL] as a long range sniper, myself a mid range stealthy gunman/pilot with some technical skill, and whatever the heck @Mordecai plays, but, we're not officially starting for a couple weeks so she's got time at that
Just Googlied it, yup, they've got their own oxidizer in cartridges now...I was unaware of this. However, we can still keep MCRs and gas guns due to the lack of/countered by gas vents recoil, which could in fact be a big deal in little to no gravity environments. Also, gas guns and MCRs are still highly effective in areas with extremely flammable atmospheres, and gas guns in particular, as I've stated, can have lower pressure shots, which'll also be useful in sealed areas when you don't want to punch a hole into space.Pentagon said:I feel obligated to point out that combustion firearms can be fired in space. Cartridges provide their own expanding gas. Cooling will be the main difficulty for vaccum-fired weapons, but I assume cooling spaceship parts is not difficult in this far future, and I do not see small arms being fired enough to face a cooling problem in vacuum: I expect they'd be used mostly in pressurized spaces, where cooling is done by the air.