Random Word
Three Thousand Club
We have so many new books - Abyssals, Across the Eight Directions, Many-Faced Strangers! This isn't a campaign pitch so much as a meta-pitch . I'm looking to run a game of either Exalted 3e or Essence, and to work with a few interested players to decide what that campaign will be. I'm motivated when my players seem excited and like they're having fun, so collaboration seems like a good approach to get buy-in. With the new books and all their great ideas, we can basically just pick a direction, figure out the story type, pitch a group of characters that will work well together, and go.
I'm also open to a co-STing experiment, if anyone wants to alternate STing a campaign to make it more fun and less work (Switching every scene, or every week, or whatever).
In order to try to keep myself honest and keep the pace up, I'll commit to posting at least three times a week on a schedule I'll set up. Maybe Saturday, Monday, Friday or something. If I can't post anything substantial, I'll still post that I can't post at the scheduled time. If I need a break, I'll call a two week hiatus. If we're waiting on a player I'll ping them, and if after two days they haven't found time to post, I'll temporarily write their character as an NPC until they can return. I'll try to be as true to the character as described as possible, and it's okay to provide directives for what you'd like your character to do in the event I have to run them. I'll have them be useful but generally cede the spotlight to other players, and write them out of the scene if a player is gone for a while. When they return, they can declare what useful things their character was doing off-screen, and we'll sort out what effects their actions had. If a player knows they'll be gone for a while, we'll retire their character and look for a replacement, but they're welcome to rejoin later.
We would want to decide important things up front like setting, whether the campaign leans towards location-focused or travel-focused, and themes.
Some ideas off the top of my head in no particular order. This list is definitely not exhaustive and I'm open to fun suggestions:
I'm also open to a co-STing experiment, if anyone wants to alternate STing a campaign to make it more fun and less work (Switching every scene, or every week, or whatever).
In order to try to keep myself honest and keep the pace up, I'll commit to posting at least three times a week on a schedule I'll set up. Maybe Saturday, Monday, Friday or something. If I can't post anything substantial, I'll still post that I can't post at the scheduled time. If I need a break, I'll call a two week hiatus. If we're waiting on a player I'll ping them, and if after two days they haven't found time to post, I'll temporarily write their character as an NPC until they can return. I'll try to be as true to the character as described as possible, and it's okay to provide directives for what you'd like your character to do in the event I have to run them. I'll have them be useful but generally cede the spotlight to other players, and write them out of the scene if a player is gone for a while. When they return, they can declare what useful things their character was doing off-screen, and we'll sort out what effects their actions had. If a player knows they'll be gone for a while, we'll retire their character and look for a replacement, but they're welcome to rejoin later.
We would want to decide important things up front like setting, whether the campaign leans towards location-focused or travel-focused, and themes.
Some ideas off the top of my head in no particular order. This list is definitely not exhaustive and I'm open to fun suggestions:
- Go back in time a few years to play DBs in a fight against all odds to save Thorns. This works just as well with any Hold-The-Line variant, like defending a Satrapy from Lunars/Solars/Abyssals. [Valiant last stand, location focused, balance of political intrigue and war]
- Shepherding a newly founded Haslanti settlement that turns out to be on top of the MacGuffin everyone and their Grandmother/Deathlord/Shahan-ya wants to get their hands on. Works well anywhere, just switch the culture. [Exploration, nation building, balance of archaeology, politics, and warding off external threats. Could escalate to war.]
- A Shadow Fang Vanguard company trying to capture a Satrapy on one side and thwart the Dowager's abominations on the other. Works just as well as Pact in another Direction. [Relentless Lunar Fury, infiltration, politics, sabotage, war, monster-of-the-week for variety]
- Gold-Faction Sidereals trying to herd a
bunch of catsNewly-Reincarnated Circle of Solars in their efforts to overthrow the Realm in <Place> - only that one doesn't look like a Solar at all, and that one's bondmate is who? [Kung-Fu battles against Bronze assassins on the roof without waking up your pet Solar. Dealing with someone else's millenias-old relationship drama. How many times do I have to say - say it with me, We. Do. Not. Talk. To. The. Abyssal. No, not even a little bit. I mean it this time. I don't care if they were your BFF two millennia ago. I murdered both of you once and by Saturn I'll do it again - wait, scratch that last part. Could be travel or location focused.] - The classic other side of that coin, the Newly-Reincarnated Circle atop the ruins of the wonders and horrors they wrought in the First Age. Look upon my works, ye mighty, and despair. Works well in any Direction. [I See Your Imperial Manse and Raise you an Angry Dawn. Leans location focused. Nation building, politics, oh-would-you-look-at-the-size-of-that-wyld-hunt]
- Another classic: Abyssals under the Lion working to destroy Gem. Abyssals under the Heron working to destroy Great Forks. etc, etc. I haven't actually read all the new Deathlords yet, but I'm personally partial to the new Heron and Eye. Eye would be less about 'destroy X' and 'find me an ancient superweapon'. Maybe under that new Haslanti settlement. [Maniacal cackling. They all laughed at me, but now I'll show them! I'll show them all! Can be travel or location focused. Can be war, exploration, or politics focused.]