Aberrant Asylum

Dreadpool

King Dreadpool, the Wrathful
Character Skeleton (CS)


Name:



Age:


Gender:


Appearance (Images are Allowed):


Biography:


Personality:


Inventory (Optional):


Other (Optional):
 
Last edited by a moderator:
Name: Maxwell Teller


Age: 28


Human or Mutant: Human


Gender: Male


Appearance (Images are Allowed): Brown hair spiked off to the left side, blue eyes. Not weak, but not particularly strong either. He is quite fast though.


Biography: Maxwell has lived a normal life... for awhile. As a teen, he won many track competitions, both in hurdles and sprint. He went to college and learned about computer science. However, he was curious... too curious. So curious, in fact, that one night he snuck into his dad's office where he kept the police scanner, and found its frequency. Since then, he's been listening to the radio when he gets bored.


It was a day like any other. He got home from work. It had been particularly stressful at work, so he decides to turn on the radio. And that's when he hears it: the report from the asylum. He had been waiting for this report... and it was like nothing he had heard before... di I mention he loves conspiracies?


Taking only a camera, a flashlight, and some spare batteries, he was prepared to get in, get out, and expose these secrets. Yay conspiracies!


(He's basically Miles Upshur)


Personality: Max is often times serious, but he tries to be helpful when he can. He understands the importance of moral, and will do what he can to make the other members of his group happy. He also loves to run, and is not afraid to run. But if a loved one, or good friend is in danger, he will leap into the fray to help them.


Inventory (Optional): Camera, flashlight, determination


Other (Optional):
 
Assailant said:
Name: Maxwell Teller
Age: 28


Human or Mutant: Human


Gender: Male


Appearance (Images are Allowed): Brown hair spiked off to the left side, blue eyes. Not weak, but not particularly strong either. He is quite fast though.


Biography: Maxwell has lived a normal life... for awhile. As a teen, he won many track competitions, both in hurdles and sprint. He went to college and learned about computer science. However, he was curious... too curious. So curious, in fact, that one night he snuck into his dad's office where he kept the police scanner, and found its frequency. Since then, he's been listening to the radio when he gets bored.


It was a day like any other. He got home from work. It had been particularly stressful at work, so he decides to turn on the radio. And that's when he hears it: the report from the asylum. He had been waiting for this report... and it was like nothing he had heard before... di I mention he loves conspiracies?


Taking only a camera, a flashlight, and some spare batteries, he was prepared to get in, get out, and expose these secrets. Yay conspiracies!


(He's basically Miles Upshur)


Personality: Max is often times serious, but he tries to be helpful when he can. He understands the importance of moral, and will do what he can to make the other members of his group happy. He also loves to run, and is not afraid to run. But if a loved one, or good friend is in danger, he will leap into the fray to help them.


Inventory (Optional): Camera, flashlight, determination


Other (Optional):
Accepted!


 
Character Skeleton (CS)


Name:
Joseph Dean Lankston


Age: 26


Gender: Male


Appearance (Images are Allowed):

Arrow-CW-image-arrow-cw-36608706-800-533.jpg
Joseph is a rather handsome individual, with a rather athletic-muscled physique from much exploration and exercise. He has short, dirty blond hair, and a clean beard. His eyes are light blue, and he has a tattoo of black and red star on his wrist. He wears a scarlet undershirt, a gray sleeveless jacket, and a black pair of jeans. He also has a pair of black and red parkour shoes, going along with his knack of urban exploration.


Biography: Joseph was born to a rather affluent family, as it happens. He grew up to be a rather prideful individual, with a love of causing mischief, exploring as much as he can, and all around, enjoying himself. He spent quite a bit of his time exercising, building his body up in order to allow him to maneuver across environments with even greater ease. Though extremely intelligent, because of the studies that he took on, he didn't pursue any career in particular, though has had a number of ideas. Then came the day when he heard the story of Aberrant Asylum. Of course, because of his nature, he wanted to go there to photograph and record his experience within it....


Personality: Joseph is a fun-loving, brazen, an adventurous individual with a knack for causing mischief. Older and wiser people would call him highly intelligent but troublesome. In more serious situations, such as being trapped inside of this Asylum, he generally remains lighthearted, to brighten the mood as he would say. He isn't above having a snarky sense of humor, especially when facing one of the abominations. One of his most distinctive traits is his bravery, which can also be applied to mere rashness. While arrogant, his moralities are mostly good, and he wouldn't hesitate to aid someone in need.


Inventory (Optional): Watch, Camera


Other (Optional):
 
Name:


Timothy (Goes by Tim) Reginstons


Age:


27


Gender:


Male


Appearance (Images are Allowed):

Scavenger__21626.1405393807.1280.1280.jpg
Minus the crowbar and knife of course.
Biography:


Tim grew up as any suburban kid grew up. He had his odd group of friends, a simple Middle class family, and a decent home. Though he was given this laid back life he chose to adventure and explore, mainly keeping to himself in these adventures. He'd go to places like sewer drains, old warehouses, and maybe the odd graveyard. Sometimes staying out for 2 days at a time he learned many things about "scavenging" as he called it.


He grew up with this lifestyle for quite a while, getting his income from mainly scavenging. He lived in a little low class apartment when he came into his adult years. Where in which he spent most of his time learning about new urban outposts that he could stake out and scavenge. It was his dream life. He also almost never had any problems with his stake outs. It was amazing to him doing what he always wanted to do and without any trouble.


Then something different happened. One day, a nice beautiful day where you could smell the distant rain approaching, he was on his crappy laptop looking at a forum site about Urban Exploration Resources. When he saw something about an Asylum, it seems as if a fellow scavenger had seen a patrol of authority looking figures entering a large abandoned looking asylum and never return. he then supplied some more information on the asylum, all that he knew of course, which was not much. The post was soon deleted by an admin which confused Tim, he decided to check this Asylum out. So he grabbed his usual gear and went out. Now he's about half a mile away from the asylum thinking about what he could find.


Personality:


Tim is an introverted explorer. Meaning that he will usually try to stick to himself unless he knows that the situation would require company. But usually when he is around company of acquaintances he is a serious acting fella. Though when in company of friends he is a little bit more laid back. he also has an odd way off thinking, though it may seem selfish, he calls it survival. He would do anything to keep himself and only him alive. Barely ever helping others even if they're friends. He believes that everybody should be able to help them selves and always "walk it off". Very rarely though he will try to help others.


Inventory (Optional):


A small multi-tool that's missing some components, it is mostly useful for lock-picking. He also carries a small bottle of water and a small ration of beef jerky.


Other (Optional):


Has a lingering fear of mirrors.
 
CharmingCthulhu said:
Name:
Timothy (Goes by Tim) Reginstons


Age:


27


Gender:


Male


Appearance (Images are Allowed):

Scavenger__21626.1405393807.1280.1280.jpg
Minus the crowbar and knife of course.
Biography:


Tim grew up as any suburban kid grew up. He had his odd group of friends, a simple Middle class family, and a decent home. Though he was given this laid back life he chose to adventure and explore, mainly keeping to himself in these adventures. He'd go to places like sewer drains, old warehouses, and maybe the odd graveyard. Sometimes staying out for 2 days at a time he learned many things about "scavenging" as he called it.


He grew up with this lifestyle for quite a while, getting his income from mainly scavenging. He lived in a little low class apartment when he came into his adult years. Where in which he spent most of his time learning about new urban outposts that he could stake out and scavenge. It was his dream life. He also almost never had any problems with his stake outs. It was amazing to him doing what he always wanted to do and without any trouble.


Then something different happened. One day, a nice beautiful day where you could smell the distant rain approaching, he was on his crappy laptop looking at a forum site about Urban Exploration Resources. When he saw something about an Asylum, it seems as if a fellow scavenger had seen a patrol of authority looking figures entering a large abandoned looking asylum and never return. he then supplied some more information on the asylum, all that he knew of course, which was not much. The post was soon deleted by an admin which confused Tim, he decided to check this Asylum out. So he grabbed his usual gear and went out. Now he's about half a mile away from the asylum thinking about what he could find.


Personality:


Tim is an introverted explorer. Meaning that he will usually try to stick to himself unless he knows that the situation would require company. But usually when he is around company of acquaintances he is a serious acting fella. Though when in company of friends he is a little bit more laid back. he also has an odd way off thinking, though it may seem selfish, he calls it survival. He would do anything to keep himself and only him alive. Barely ever helping others even if they're friends. He believes that everybody should be able to help them selves and always "walk it off". Very rarely though he will try to help others.


Inventory (Optional):


A small multi-tool that's missing some components, it is mostly useful for lock-picking. He also carries a small bottle of water and a small ration of beef jerky.


Other (Optional):


Has a lingering fear of mirrors.


Accepted!
 
Name: Cadin Raines


Age: 25


Gender: Male


Appearance: He is 5'9 and has a decent build. On top of that he played football all through high school as a running back so he's very fast a can take a few hits. He has black hair and has dark brown eyes, as for what he's wearing it is a black jacket with a pocket and a plain white shirt underneath, bluejeans,shoes,etc.


Biography: After his high school years he went to collage and dropped out before the second year started he just simply didn't have the money for it, but while he was there was there he was studying to be a cop and he got a busted up police radio to fix when he had the time. After dropping out he got a crummy apartment and got a steady job as a assistant manger of Wal-Mart, and one day he had a little money left over he fixed up the old radio he had so he needed something to listen to. (Were just gonna say he didn't have a tv okay?) One day after coming home one day he turned on the radio and heard the report about the asylum so since he knew no cop would go in there he decided to go in himself and save them.


Personality: Cadin is a humble guy who's to nice for his own good, he will do anything to help someone as long as it's in his power and it usually gets him into alot of trouble as you can probably tell. He is also not easily scared but can't stand spiders. He believes everybody deserves a chance and is not willing to leave anybody behind.


Inventory: A small back pack some candy bars,soda,bags of chips, and energy drinks.
 
[QUOTE="Cadin shadow lord]Name: Cadin Raines
Age: 25


Gender: Male


Appearance: He is 5'9 and has a decent build. On top of that he played football all through high school as a running back so he's very fast a can take a few hits. He has black hair and has dark brown eyes, as for what he's wearing it is a black jacket with a pocket and a plain white shirt underneath, bluejeans,shoes,etc.


Biography: After his high school years he went to collage and dropped out before the second year started he just simply didn't have the money for it, but while he was there was there he was studying to be a cop and he got a busted up police radio to fix when he had the time. After dropping out he got a crummy apartment and got a steady job as a assistant manger of Wal-Mart, and one day he had a little money left over he fixed up the old radio he had so he needed something to listen to. (Were just gonna say he didn't have a tv okay?) One day after coming home one day he turned on the radio and heard the report about the asylum so since he knew no cop would go in there he decided to go in himself and save them.


Personality: Cadin is a humble guy who's to nice for his own good, he will do anything to help someone as long as it's in his power and it usually gets him into alot of trouble as you can probably tell. He is also not easily scared but can't stand spiders. He believes everybody deserves a chance and is not willing to leave anybody behind.


Inventory: A small back pack some candy bars,soda,bags of chips, and energy drinks.

[/QUOTE]
Accepted.
 
Name:


Eric Williams


Age:


28


Gender:


Male


Appearance:


Tall (6'2"), Shoulder-length blonde hair and a medium length shaggy beard. Wearing a wind jacket over a long sleeve shirt, cargo pants, brown boots. His clothes are stained and torn and his hair is unwashed. He smells funky.


His life outdoors (see bellow) have kept him fit and strong, though he's no athlete or bodybuilder.


Biography:


Eric was always a quiet kid and preferred the outdoors to the company of actual people. He would often cut class to explore in the woods surrounding his small-town high school. When he reached 20, he decided that he'd seen all there was in his small town and decided to leave, taking with him the clothes on his back, a messenger bag and about 200 dollars. Without a car of his own and with little money to his name, he travelled by foot, exploring the wilderness as he went, sometimes hitch hiking along highways, stopping in at towns to purchase food. However on his most recent pit-stop a cashier told him to stay away from the old run down Asylum in the woods[correct me if I'm wrong] and that dangerous things went on there. Intrigued, Eric added a flashlight and some spare batteries to his shopping list and headed off towards Aberrant Asylum.


Personality:


His years avoiding people have for the most part degraded his social skills. He's extremely blunt and may come off as rude, though he doesn't mean to be. In his travels he's encountered many predatory animals and won't be afraid to get down and dirty with at least some of the mutants in the Asylum when he meets them, though his confidence may get the best of him.


Inventory:


Messenger bag, flashlight (2 extra batteries), beef jerky and water (enough for one light snack), 18 dollars
 
[QUOTE="de Graaf]
Name:
Eric Williams


Age:


28


Gender:


Male


Appearance:


Tall (6'2"), Shoulder-length blonde hair and a medium length shaggy beard. Wearing a wind jacket over a long sleeve shirt, cargo pants, brown boots. His clothes are stained and torn and his hair is unwashed. He smells funky.


His life outdoors (see bellow) have kept him fit and strong, though he's no athlete or bodybuilder.


Biography:


Eric was always a quiet kid and preferred the outdoors to the company of actual people. He would often cut class to explore in the woods surrounding his small-town high school. When he reached 20, he decided that he'd seen all there was in his small town and decided to leave, taking with him the clothes on his back, a messenger bag and about 200 dollars. Without a car of his own and with little money to his name, he travelled by foot, exploring the wilderness as he went, sometimes hitch hiking along highways, stopping in at towns to purchase food. However on his most recent pit-stop a cashier told him to stay away from the old run down Asylum in the woods[correct me if I'm wrong] and that dangerous things went on there. Intrigued, Eric added a flashlight and some spare batteries to his shopping list and headed off towards Aberrant Asylum.


Personality:


His years avoiding people have for the most part degraded his social skills. He's extremely blunt and may come off as rude, though he doesn't mean to be. In his travels he's encountered many predatory animals and won't be afraid to get down and dirty with at least some of the mutants in the Asylum when he meets them, though his confidence may get the best of him.


Inventory:


Messenger bag, flashlight (2 extra batteries), beef jerky and water (enough for one light snack), 18 dollars

[/QUOTE]
Accepted!
 
I'm so sorry! I looked up and down the page and I thought I didn't post it so I made a new one >.< I'm an idiot. I'm new to this..
 
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RaveEnding said:
Name: Raven Blade
Age: 19


Gender: Female


Appearance: Bright, emerald green eyes along with greenish hair that she dyes a lot when she can find the supplies to do it with.


Biography: Raven was a young child when she watched her parents die.. They died in a fire and she stared at them before she was dragged out by firemen. Witnessing that drove her into insanity, along with all the teasings about her looks, eyes, personality and disorders. Raven was taken into the Asylum at an older age which was 15 when she was being bullied and they hit her.. and for once she fought back. She muttered horrible things about people and continued to talk to herself while she was at the Asylum, always trying to find ways out of it.. Although, sometimes it calmed her. Being alone in a cell for hours at a time.. As insane as she was, they thought they could beat the crazy out of her, which only made things much, much worse.


Personality: Raven can be very introverted, then very extroverted. When she got to the Asylum, she stayed in her cell for a week until one of the guys forced her to come out and eat something. Raven acts really tough, but when it comes down to it, she'll help anybody else who's being hurt or bullied. Raven can take a hit or two.. She's been stuck with it her whole life. Raven is absolutely insane, as I would put it. She's kind.. but when she meets a new person, she'll get really judgmental and questions everything they do. Don't worry.. She'll come around.


Inventory: Pocket knife and a pack of cards.


Other: She has depression, anxiety, anorexia and has an extreme fear of fires..


 
Name: Raven Blade


Age: 19


Gender: Female


Appearance (Images are Allowed):


Biography: Raven has always been alone. When she was 5, she watched her parents die in a fire before she was pulled out my the firemen. This was enough to spiral anyone into insanity. The bullies didn't help.. They made fun of her for her eyes and hair and clothes and disorders and her fear of fires.. Little did they know. When Raven was 15, she was listening to the radio about the Asylum.. They were taking in people.. She hid in her apartment for days, not going to school, afraid that they would take her. When people got suspicious, they searched her apartment to find Raven sitting next to the toilet, hugging her knees and rocking back and forth. "The typical insane asylum patient" they thought.. and took her away.. Before she left, she grabbed a pack of cards that was her moms and a pocket knife, which she hid in her hoodie. When she first entered the Asylum, she stayed in her cell for about a week until one of the guys dragged her out and forced her to eat something. Every few days, Raven would start a fight with the guards.. Did you know that the guards there thought they could beat the crazy out of somebody? Neither did she..


Personality: Raven is very introverted, but when it comes down to it, she would love somebody to listen to her, to help her and to, most importantly, be kind to her.. Raven talks to herself a lot and always talks about "Escaping that prison". She says she hears voices in her head, which wouldn't surprise me. Raven isn't afraid to stand up to bullies that hurt anybody else, but when they talk to her, she'll need a hand.. When a new person comes to the Asylum, Raven always acts mean and cold towards them.. but don't worry. She'll come around.


Inventory (Optional): A pack of cards and a pocket knife.


Other (Optional):
Didn't have to post your CS twice, ya know. Also, not weapons, yet. I intend to have the characters MAYBE gain weapons such as crowbars, knives, etc later on during the RP.


Other than that, accepted.
 
Name: Nora Durley


Age: 17


Gender: Female


Appearance (Images are Allowed): <p><a href="<fileStore.core_Attachment>/monthly_2015_05/nora1.jpg.5fc5b09a36186049e28ac664dcddd828.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="51691" src="<fileStore.core_Attachment>/monthly_2015_05/nora1.jpg.5fc5b09a36186049e28ac664dcddd828.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Nora stands at 5'7" and is 136lbs, her hair is auburn and her eyes hazel, there are faint freckles under her eyes as well. She is currently wearing a sports bra and tank-top with a sweatshirt tied around her waist, capris and sneakers.


Biography: Nora grew up in a small, low-income family. It was just her, her mom and her dad for as long as she could remember. Her mother was an EMT and her father a respected police officer. Nora was supposed to be born a boy, at least that's what her father always said. And she wasn't supposed to be born asthmatic either, something her mother always said and wondered about considering it wasn't genetic and the pregnancy was smooth. Regardless, Nora lived up to the boy she was supposed to be and has pushed her physical limits as far past her asthma as she could. A true daddy's girl, he taught her everything he knew. Her mother did too, simply because she had no confidence in her daughter's physical resilience. Her dad put off teaching her how to fight for as long as possible, but when she started high school she began to be bullied for being a "ginger." From then on she never stopped fighting, but for good reason, she was becoming a sort of under-dog at her school. Likewise, her mother taught her how to patch herself up, she just didn't have the time to tend to her so often. When her father got the job of inspecting the asylum her mother was worried, but Nora was proud, and so he took it. They both heard his last message, some people thought him a coward for it. To her it seemed like that word was whispered upon everyone's lips and at the funeral she swore on his grave that she would avenge his name. Her mother has been pretty lifeless since he died, so making this plan and leaving was pretty easy. Now she's here...no going back.


Personality: hot-headed, active, self-assured, perfectionist, ambitious, childish, clumsy, family-oriented, good, outgoing


Inventory (Optional): Standard Go-Bag: gauze/wrapping, alcohol, inhaler (in pocket), aspirin, flashlight (on hand) with extra battery, dust-mask (wearing), gloves (wearing), whistle (around neck), baby wipes, toilet paper roll, duct tape, matches, 3 water bottles (1 in side holder), 5 protein meal bars (1 in pocket), sleeping bag, permanent marker (in pocket)


Other (Optional): Physical strain no longer affects her asthma, however she can't speak for heightened fits of emotion.

 

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Letty said:
Name: Nora Farrell
Age: 17


Gender: Female


Appearance (Images are Allowed): will find one soon


Biography: Nora grew up in a small, low-income family. It was just her, her mom and her dad for as long as she could remember. Her mother was an EMT and her father a respected police officer. Nora was supposed to be born a boy, at least that's what her father always said. And she wasn't supposed to be born asthmatic either, something her mother always said and wondered about considering it wasn't genetic and the pregnancy was smooth. Regardless, Nora lived up to the boy she was supposed to be and has pushed her physical limits as far past her asthma as she could. A true daddy's girl, he taught her everything he knew. Her mother did too, simply because she had no confidence in her daughter's physical resilience. Her dad put off teaching her how to fight for as long as possible, but when she started high school she began to be bullied for being a "ginger." From then on she never stopped fighting, but for good reason, she was becoming a sort of under-dog at her school. Likewise, her mother taught her how to patch herself up, she just didn't have the time to tend to her so often. When her father got the job of inspecting the asylum her mother was worried, but Nora was proud, and so he took it. They both heard his last message, some people thought him a coward for it. To her it seemed like that word was whispered upon everyone's lips and at the funeral she swore on his grave that she would avenge his name. Her mother has been pretty lifeless since he died, so making this plan and leaving was pretty easy. Now she's here...no going back.


Personality: hot-headed, active, self-assured, perfectionist, ambitious, childish, clumsy, family-oriented, good, outgoing


Inventory (Optional): Standard Go-Bag: gauze/wrapping, alcohol, inhaler (in pocket), aspirin, flashlight (on hand) with extra battery, dust-mask (wearing), gloves (wearing), whistle (around neck), baby wipes, toilet paper roll, duct tape, matches, 3 water bottles (1 in side holder), 5 protein meal bars (1 in pocket), sleeping bag, permanent marker (in pocket)


Other (Optional): Physical strain no longer affects her asthma, however she can't speak for heightened fits of emotion.


(I hope that background is ok?)
SOMEONE ELSE!!!!
 
Letty said:
Name: Nora Farrell
Age: 17


Gender: Female


Appearance (Images are Allowed): will find one soon


Biography: Nora grew up in a small, low-income family. It was just her, her mom and her dad for as long as she could remember. Her mother was an EMT and her father a respected police officer. Nora was supposed to be born a boy, at least that's what her father always said. And she wasn't supposed to be born asthmatic either, something her mother always said and wondered about considering it wasn't genetic and the pregnancy was smooth. Regardless, Nora lived up to the boy she was supposed to be and has pushed her physical limits as far past her asthma as she could. A true daddy's girl, he taught her everything he knew. Her mother did too, simply because she had no confidence in her daughter's physical resilience. Her dad put off teaching her how to fight for as long as possible, but when she started high school she began to be bullied for being a "ginger." From then on she never stopped fighting, but for good reason, she was becoming a sort of under-dog at her school. Likewise, her mother taught her how to patch herself up, she just didn't have the time to tend to her so often. When her father got the job of inspecting the asylum her mother was worried, but Nora was proud, and so he took it. They both heard his last message, some people thought him a coward for it. To her it seemed like that word was whispered upon everyone's lips and at the funeral she swore on his grave that she would avenge his name. Her mother has been pretty lifeless since he died, so making this plan and leaving was pretty easy. Now she's here...no going back.


Personality: hot-headed, active, self-assured, perfectionist, ambitious, childish, clumsy, family-oriented, good, outgoing


Inventory (Optional): Standard Go-Bag: gauze/wrapping, alcohol, inhaler (in pocket), aspirin, flashlight (on hand) with extra battery, dust-mask (wearing), gloves (wearing), whistle (around neck), baby wipes, toilet paper roll, duct tape, matches, 3 water bottles (1 in side holder), 5 protein meal bars (1 in pocket), sleeping bag, permanent marker (in pocket)


Other (Optional): Physical strain no longer affects her asthma, however she can't speak for heightened fits of emotion.


(I hope that background is ok?)
Accepted.


@Assailant


Let's hit it!
 

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