BloodWolfRising
Dame of the Moon's Darkness
The four groups.
Psychic Clan
This group is for the vampires who feed off of emotions instead of blood.
Abilities:
Change others emotions.
Control people through their minds.
Forbidden:
Taking another's life force, but it happens anyways, specially in a battle.
Weaknesses:
The sunlight can hurt them but not as badly as a Blood Vampire.
Someone who is very centered and they can't feed off of them.
Blood Clan
This is the group for the blood sucking vampires.
Abilities:
Can control others through their blood.
Able to use their blood as a weapon.(Blood can only form two weapons.)
Forbidden:
Drinking a person's blood until they are dead and turning a human. (Can still happen though)
Weaknesses:
Can only go out in sunlight with a lot of sun screen, shades, and fully clothed. They also can't eat or touch garlic.
WereClan
This is the group of werewolves.
Abilities:
Able to shift into a wolf.
They all have a mental connection so they can communicate in secret.
Has a faster healing ability than the vampires.
Able to partially shift.
Forbidden:
Changing a human into one of their kind.
Weaknesses:
Can't touch anything silver.
The full moon makes them mad with hunger and they shift wether they want to or not.
Special Paranorm Ops (SPO)
A special force group that helps protect humans from the paranorm and also keeps peace between the three lead paranormal groups.
Types:
Psychic Vampire/Werewolf
Blood Vampire/Werewolf
Psychic Vampire/Blood Vampire
Human/Werewolf
Human/Psychic Vampire
Human/Blood Vampire
And then there are just the purebreds, Psychic, Blood, Werewolf, Human.
Abilities:
It depends on what your character is.
Psychic Vampire/Werewolf - Has heightened senses and feeds off emotions. Isn't able to take life force energy.
Blood Vampire/Werewolf - Has heightened senses and feeds off blood.
Pyschic Vampire/Blood Vampire - Can drink blood or take emotions.
Human/Werewolf - Able to partially shift can't change another human.
Human/Psychic Vampire - Only able to change others emotions, with faintly heightened senses.
Human/Blood Vampire - Only able to form one blood weapon, with increased speed.
Weaknesses:
Psychic Vampire/Werewolf - Can't heal as fast, only faintly effected by silver.
Blood Vampire/Werewolf - Can't heal as fast, only faintly effected by the sun.
Pyschic Vampire/Blood Vampire - Can't be in the sun at all without almost dieing.
Human/Werewolf - Silver and of course being half human.
Human/Psychic Vampire - The sunlight if they are out to long and being half human.
Human/Blood Vampire - The sunlight if they are out to long and being half human.
This group is for the vampires who feed off of emotions instead of blood.
Abilities:
Change others emotions.
Control people through their minds.
Forbidden:
Taking another's life force, but it happens anyways, specially in a battle.
Weaknesses:
The sunlight can hurt them but not as badly as a Blood Vampire.
Someone who is very centered and they can't feed off of them.
Blood Clan
This is the group for the blood sucking vampires.
Abilities:
Can control others through their blood.
Able to use their blood as a weapon.(Blood can only form two weapons.)
Forbidden:
Drinking a person's blood until they are dead and turning a human. (Can still happen though)
Weaknesses:
Can only go out in sunlight with a lot of sun screen, shades, and fully clothed. They also can't eat or touch garlic.
WereClan
This is the group of werewolves.
Abilities:
Able to shift into a wolf.
They all have a mental connection so they can communicate in secret.
Has a faster healing ability than the vampires.
Able to partially shift.
Forbidden:
Changing a human into one of their kind.
Weaknesses:
Can't touch anything silver.
The full moon makes them mad with hunger and they shift wether they want to or not.
Special Paranorm Ops (SPO)
A special force group that helps protect humans from the paranorm and also keeps peace between the three lead paranormal groups.
Types:
Psychic Vampire/Werewolf
Blood Vampire/Werewolf
Psychic Vampire/Blood Vampire
Human/Werewolf
Human/Psychic Vampire
Human/Blood Vampire
And then there are just the purebreds, Psychic, Blood, Werewolf, Human.
Abilities:
It depends on what your character is.
Psychic Vampire/Werewolf - Has heightened senses and feeds off emotions. Isn't able to take life force energy.
Blood Vampire/Werewolf - Has heightened senses and feeds off blood.
Pyschic Vampire/Blood Vampire - Can drink blood or take emotions.
Human/Werewolf - Able to partially shift can't change another human.
Human/Psychic Vampire - Only able to change others emotions, with faintly heightened senses.
Human/Blood Vampire - Only able to form one blood weapon, with increased speed.
Weaknesses:
Psychic Vampire/Werewolf - Can't heal as fast, only faintly effected by silver.
Blood Vampire/Werewolf - Can't heal as fast, only faintly effected by the sun.
Pyschic Vampire/Blood Vampire - Can't be in the sun at all without almost dieing.
Human/Werewolf - Silver and of course being half human.
Human/Psychic Vampire - The sunlight if they are out to long and being half human.
Human/Blood Vampire - The sunlight if they are out to long and being half human.
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