AstralAcademyStarla
New Member
This might seem like a totally silly message. My bad if it does~! But, I feel totally lost when it comes to all this!
For some context, my roleplaying background is exclusively from tabletop games (like D&D but, not that system specifically!) where the heavy lifting of 'plot making' is done mostly by the game system, and the conflict of the roleplay is driven by say, a GM, or the dice rolls. Soooo, when it comes to something that isn't that...
Do people tend to come up with vague ideas like pairings then plot out a story to play through? Or is it more like improv? And how much of a story do people usually like from posts asking for roleplay? (so I don't sound totally unprepared when people are hoping for a full idea!)
Thanks in advance for any replies~!
For some context, my roleplaying background is exclusively from tabletop games (like D&D but, not that system specifically!) where the heavy lifting of 'plot making' is done mostly by the game system, and the conflict of the roleplay is driven by say, a GM, or the dice rolls. Soooo, when it comes to something that isn't that...
Do people tend to come up with vague ideas like pairings then plot out a story to play through? Or is it more like improv? And how much of a story do people usually like from posts asking for roleplay? (so I don't sound totally unprepared when people are hoping for a full idea!)
Thanks in advance for any replies~!