Branden2396
Combustablde
@Branden2396, please edit this post to include any OOC information
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I think you may have messed up ur military points. I think for military 1 point equals 10% of ur population and u have 14 for a total of 140%. I'd say at most u should do is 9.Rand said:
Faldar
Capital: Trent
Description: A nation borne in blood and destruction. Men and women of Faldar have weathered many wars, and expect to see many more in their future. Many of the cities in Faldar lie on the ruins of the cities of conquered enemies, rebuilt better than before. Their experience has given them unique capabilities that allow them to make fortifications to put off invaders. Faldar lies in the plains, and is accessible by almost everyone.
This is a very militaristic nation, that heavily depends on surrounding nations to survive. The soldiers constantly raid surrounding nations in order to obtain resources, and occasionally a massive invasion occurs, where Faldar invades another country in order to get the resources needed.
Type of Government: Oligarchy
Leaders: The Council of Trent
1___________________________________________________________________________
Name: Drakkon
Title: Undying King
Appearance:
Age: 38
Magic: Superior strength, superior speed
Weapons: Black flail and sword
Relationships: None that last more than a night
Other: Leads every battle he is able to, and promotes the counting of kills amongst his men by carving scars into their arms.
2____________________________________________________________________________
Name: Lathandar
Title: Healing Man
Appearance:
Age: 54
Magic: Healing, Shielding
Weapons: Longsword
Relationships: Married
Other: Has accepted war as a part of life, and has moved on, healing wounds of those who need his help, and giving advice to those who ask for it.
3_____________________________________________________________________________
Name: Braxis
Title: Lord of Chains
Appearance:
Age: 27
Magic: Shadowstepping, Poison
Weapons: Feather Knives, Daggers, Shortswords, Chains
Relationships: None
Other: Has earned his place on the council through many 'coincidental' deaths. No one knows anything about him.
Religion: They have lost faith in the gods; Atheist.
Population: 400,000
Predominant Race: Predominantly human.
Nation’s magic: Destruction
Military: 16
-Navy: 0
-Army: 14
-Rangers: 2
Agriculture: 0
Natural Resources: 0
Education: 2
Wealth: 2
Land Size: 2
Manufacturing: 0
So, you want the Western Roman Empire?Rand said:Honestly I just want an undeniably superior military
Good suggestion. Keep families hostage and make the workers work. When they stop working kill them.Fezzes said:@Rand Weaponsmiths? Armoursmiths? Tanners who make leather armour? Fletchers? Bowyers? There's a whole infrastructure behind war. I doubt prisoners are going to willingly make weapons for you to kill more of them with, and unwilling workers make shit stuff. So do workers terrified out of their minds because their families are threatened. These would make a good military almost impossible.
Not trying to be aggressive, I'm just trying to be constructive by making your nation able to function in a war. Or at all.