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Fantasy A Deck of Vampires - The Characters

Lore
Here

Grimmbae

What is a sleep schedule?
Your character sheet should include, at least, these catagories:

Name:
Class:
Hair/Eye Colour:
Build:
Background:
Personality:
Hobbies:
Gift:
 
Lila Vatra
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Class: Queen
Gift: Fire Wielding and Manipulation
Hair/Eye Colour: Pink/Red
Build: Petite


Background: The daughter of a now-deceased Number and Joker – defeated by their daughter’s first tantrum – Lila grew up pampered. Upon the explosion of flames desecrating her family home, her gift was discovered, and she was placed into a prestigious “orphanage”. The place Lila ended up calling home was there to instruct, not necessarily nurture her. She was taught to control her power, as well as the proper way to behave as a girl of her class. That didn’t mean she obeyed quietly though. The girl’s temper was as explosive as ever; her boisterousness being restricted did no one any favours. When this girl threw a wobble, everyone in the vicinity knew about it. They often came away with the burns to prove it. In an attempt to minimise damage from her outbursts, no open flames were permitted in the home. No crackling fireplaces during winter, no open stoves, not even matches. This girl got her own way through fear, and everyone silently despised her for it.

Personality: At first glance Lila seems like an innocent girl with a touch of cheek in her humour; however, look closer and you’ll see through that mask soon enough. She is a brat with a side order of cunning. Her temper is explosive, and she can go off at the drop of a hat. Tread carefully around her, lest you end up missing a limb. She’s always looking to cure her boredom with a new toy.

Hobbies: Plushie collecting. Her room is full to the brim with limited editions with special finishes. It oddly fits her outward aesthetic, although quite a few of the stuffed toys are missing their eyes…
 
Mahiru Inoue

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Class: Queen
Gift: Manipulation and Wielding of Water
Hair/Eye Color: Silver/Grey
Height: 5'6'

About: Mahiru is the only daughter of two numbers. As she aged and her powers began to emerge, she was taken away from her parents to be properly trained as a noble vampire. Mahiru is typically quiet and analytical. She does not speak much to many people, and is actually quite unhappy in her training to become a noble. Mahiru tends to stay calm and collected, and she only likes to use her powers when needed. Her bloodlust, however, sometimes becomes out of control, resulting in reckless feeding. This is something that she has been hiding from the other nobles and aces. Mahiru often longs of escaping her duties as a noble, and would much rather prefer the lives of her now lost number parents.

Hobbies: Mahiru enjoys spending time in the forest and near water. She is especially fond of animals, and enjoys watching humans.​
 
Theme||Terrible Monster Attacking


"A queen until proven otherwise, that's my motto!"


Toyosatomimi.no.Miko.600.1924312.jpg [Name]
Ena Dahlahmegesh The Third

[Title]
Self-Proclaimed Fabulous Queen of All Vampires

[Class]
Joker

[Appearance]
Hair brown as bark, eyes golden as the setting sun. With a physique comparable to a house of cards, Ana is truly a pitiful girl. Short, thin, pale, and with fangs that aren't even sharp enough to puncture skin.

[Personality]
Bombastic as a queen should be. Full of pride, ego, the eternal roaring flame. Boastful, boisterous, bodacious, belligerent, but above all, fabulous. Disillusioned is she who can't accept reality. Foolish is she who rejects the truth. Yet unharmed is she who hides behind her own pride. A delusional queen who seeks grandeur out of her reach yet refuses to quit. With a passion to overthrow the hierarchy, born of ire, or maybe jealousy.

[Backstory]
Bottom of the barrel, runt of the litter, the weakest Vampire. Born into this world with grand ambitions, she desired only one thing. Ena wished to stand on top, to become queen of the Vampires. She didn't have the power to see her goal through, but what she lacked in strength she made up for in cunning. Yet for all her cunning Ena was only met with failure after failure. She challenged every Queen and King for their thrones. Each attempt did well to make Ena look like a fool at the feet of the lords. Time and again, Ena was thrown out into the streets, a laughing stalk among Vampires. Nothing more than a stain on the pride of her family, her kin.


[Weapon]
The Queens Blade of Dazzling Reflection
A dull blade with the ability to reflect light to an absurd degree. Blinding those unfortunate enough to get hit with the reflected beams. Sunglasses prove to be a good countermeasure.

[Gift]
Overthrow: Regicide
A debuff that brings the target down the Ena's level. Those afflicted with this debuff have their physical prowess and magic ability dropped to a level that for all intents and purposes is zero, same as Ena. In order for the debuff to take effect, Ena must pierce the target with her sword, a sword that's nothing more than a glorified butter knife. Once the debuff in inflicted the blade leaves no damage on the target, and once free from the body leaves no wound nor cause pain.

[Inability]
Defective: Faulty From Birth
Maybe something went awry when Ena came into this life. Maybe she developed wrong. The specifics don't matter. What matters is that Ena is weak. Though a Joker, her actual physical ability sits between a Mongral and a Number, a rank-and-file. It is a pitiful sight, to see a noble birth brought down to such a level as her's.

A Fashionable Battle Stance
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"I got this!"


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Even a Queen Needs Her Beauty Rest
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"I truly hate this. But, a queen has to keep up appearances, so I'll just drink it with a smile."
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"Oh, my. I just remembered that I have forgotten how to read."
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A Predators Smile
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Name: Ryder White
Nicknames(s): Fool
Class: Joker
Hair / Eye Colour: Hazelnut / Green
Build: Slim
Year of Birth: 1818
Background: Head of the 'Tarot' faction, bearer of the pseudonym 'Fool' and an outspoken opposer of the vampiric nobility system, Ryder is a minor but divisive figure in the vampiric world at large. If she were to describe her place in the world, it would be that of a 'gentleman thief'. She rebels against the system, but not to put another in place or in a thinly veiled vie for power. Distributing the wealth to people, shrinking the gap between the rich and the poor, et cetera and so forth. At least, that's the mission statement.

Rhyder's more empathetic disposition to the plight of the Numbers and Mongrels stems from her time as a human, as brief as it may have been. Originally, she was little more than a factory child, more likely to die to some workplace accident or disease than of old age. Her turning wasn't much more than a stroke of luck, brought on by a hungry vampire with enough of a conscious to not drain an ailing child dry. Even after turning, she continued to live normally for a time, the flight and fancy of the creatures of the night being beyond her ability to believe. But the allure of blood was enough to convince her, at least once it eventually overwhelmed her in the middle of a shift.

But that's so long ago that it's neither here nor there.

She'd live in isolation for her first hundred years, traveling the world and sustaining her journeys through jobs and favors of all varieties. The divide between the fortunate and unfortunate ran deep wherever she went, and for a time she attempted to mend it. But, naturally, she failed. She couldn't help everyone, nor was it her duty, but she could help a select few. Her vampiric kin, or at least the ones that she wanted to keep around. So she founded Tarot, and grew it slowly but steadily over the years as a faction that accepted those shunned by society at large, not to rebel against it, but just to carve out a place where they could comfortably call home.

Personality: A lady with a deceptively depressive disposition, despite her empathetic and amiable personality. She's been described by those close to her as somebody who always seems tired, but never actually is, the sort of person to play a dancing game on the highest difficulty and yawn the whole while. She values friendship and puts a heavy amount of trust in the nature of man, but they a child of the day or night, she'll only ever suspect someone once she has a reason to. This is very much on purpose, she's not someone who's wholly ignorant to the dark urges of man, but for her own sake, she chooses to believe in their strength of will over their weakness to temptation. After all, who wants to live in a world that has them suspecting everyone and everything?

Hobbies:
  • Listening to music.
  • She likes old games. Like, really old games. Knucklebones and horseshoes, for example. Modern games are okay too, so long as they have some degree of physicality to them, but they lack a certain nostalgia.
  • Preserving food. Making jam, pickling vegetables, salting meats, so on and so forth.
  • Playing with her dog.
Gift: Expiration Date - 'Sharing the gift of immortality', is the easiest way to put it. Rhyder's Gift is an (apparent) variant of Healing Blood that specializes in extending the lifespan of living things. By feeding someone, or something else, her blood, she can nullify the effects of aging as if their life had been put on hold. This functions on a level more abstract than biological and is unrelated to the size of the recipient, 100mls of blood equaling one day in all cases. She able to fully replenish her blood supply in about a day, assuming she's eating correctly, allowing her to 'sustain' about 20 recipients at once, assuming they are feeding daily. Only blood that she has created naturally has the effects of Rhyder's gift, not blood that is transferred into her.

 
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Name: Alexander von Bismarck
Nicknames(s): Alex/Empress
Class: Joker
Hair / Eye Colour: Platinum Blonde/Red
Build: Slim
Year of Birth: 1907
Background: Born to an affluent family in Germany at the dawn of the 20th century, Alex spent the early years of his life as one would expect. Due to his family's position he was largely removed from the effects of The Great war. Instead spending his youth being taught academics and social etiquette. At least until the closing days of the war. It wasn't the forces of the Entente that altered the course of his life, but rather a powerful vampire. Alex spent a great while finding his place in the world, adapting to his new situation. Along the way he came to join White's Tarot Faction, finding himself discontent with the way things were and wanting a better place for himself and those around him.

Personality: Alex is outgoing, energetic, cocky, and all around tiresome. He is absolutely obsessed with beauty, seeking it out above all else. This leads to him using himself as a canvas in attaining this beauty, hence his propensity for crossdressing. This also feeds into his arrogance in believing that he is the most beautiful, cute person in any given situation and he will openly talk down on others that do not meet his standards. He takes great joy in abusing his looks, using them in accompaniment of his gift to sway those with a weaker mind to do what he wants. While he isn't truly mean-spirited, his ego can easily get the better of him and have him say or do things that he might regret only to have his pride forcing him to double down. To get him to admit he was in the wrong is like trying to pry the teeth out of an angry tiger. In short, Alex initially comes off as a high maintenance princess.

Hobbies:
  • Dressing up
  • Watching Anime
  • Flirting, with everyone
  • Being lavished with praise
Gift: Enchanter's Gaze: Alex's gift is a simple, but useful one for making his way through the world. Unlike most Vampire's that only have their eyes shift color when they're feeding, Alex's eyes are a permanent illustrious crimson. Sure to stand out in a crowd if not what they allowed him to do. When Alex looks into a person's eyes he's able to influence them. The amount of control is directly proportional to the target's willpower, but for most normal humans it's complete and total control. Against his fellow vampires, those of equal or higher rank are very difficult to influence, as such he generally avoids even trying.
 
name: Blade
class: Mongrel
hair/ eye color: Silver/Grey
build:Knight
background: Father was a werewolf/demon hybrid and mother was a mongrel. Due to this only three weapons can actually kill him, two and a half of which he possesses, a sword, a pistol, and half a claymore. Growing up he learned about his parents pasts and later became a loner, due to the loss of his left eye, right arm, and both of his leg, more will be revealed in rp, until he met the Queen Lila Vitra.
personality: distant but kind, helps those in need, won't trust anyone until they open up to him.
hobbies:music, books, practicing sword play, and working on his aim
gift: unnatural healing powers to himself and others
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