KyleTok
¯\_( ͡❛ ͜ʖ ͡❛)_/¯
EDIT: I made the OOC and Character pages, please click the images below:
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I will leave this page up for joining interest.
Would anyone be interested to RP in a universe roughly based on the themes of the RPG Masks?
Each OC would be based on a different hero archtype - you would create your backstory, define your hero's goal, and name their enemies or other major organizations or locations.
But this would not be a dice roleplay, instead we would just create stories on our characters that would piece together the world we are creating together!
Original character design would be highly encouraged, even if it means using a character dressup tool on the web. (I might even offer to draw up a character)
The hero archetypes that will dictate different story directions include:
The Beacon: You're a hero who should not be a superhero. You don't have any powers, but instead rely on a certain expertise of yours, whether it be bow and arrow, or proficiency with a sword. You're out of your depth but who cares? This is awesome. The story elements surrounding this character will always underestimate and put pressure on the Beacon to have to prove why they belong in the team.
-
I will leave this page up for joining interest.
Would anyone be interested to RP in a universe roughly based on the themes of the RPG Masks?
Each OC would be based on a different hero archtype - you would create your backstory, define your hero's goal, and name their enemies or other major organizations or locations.
But this would not be a dice roleplay, instead we would just create stories on our characters that would piece together the world we are creating together!
Original character design would be highly encouraged, even if it means using a character dressup tool on the web. (I might even offer to draw up a character)
The hero archetypes that will dictate different story directions include:
The Beacon: You're a hero who should not be a superhero. You don't have any powers, but instead rely on a certain expertise of yours, whether it be bow and arrow, or proficiency with a sword. You're out of your depth but who cares? This is awesome. The story elements surrounding this character will always underestimate and put pressure on the Beacon to have to prove why they belong in the team.
The Bull: You're big, strong, and tough. You know what fighting really is, and you're good at it. Sure... you've got a soft side, too. But you only show that to the people you care about most. Everybody else? They can eat your fist. This is a hero with a dark origin, some weapons program or human experimentation, that made you so destructive that it scares you. The story elements surrounding this character will often remind them what they are, especially by using enemies that are just like them. An enemy would threatened to reveal something from their past.
The Delinquent: You've got these cool powers. But everyone keeps telling you how to use 'em. You know what they need? Someone to give them trouble, to make sure they don't always get their way. And hey! You're the perfect hero to do it. This is a reluctant hero of sorts that is likely to rebel without a cause as performance looking for an audience. They have powers that allow them to act on a lot of mischief. The story elements surrounding this character are often about them trying to prove a point - which can either result in a listening audience, or them being left cold and alone.
The Doomed: Something about your powers dooms you. It's just a matter of time before your doom comes for you. Until then, though... you've got a nemesis who needs fighting and a world that needs saving. After all, it's better to burnout than fade away... This is a grim hero aware of an inevitable tragedy that will eventually come upon them. The story elements surrounding this character are focused on their growing hopelessness of knowing something that others do not. They often don't see what the point of any heroics are, but it is when the best of the people around them is shown, people who care about them, that makes them want to stay here in this world.
The Janus: Wake up. Breakfast. School. Work. Homework. Sleep. Repeat. It burns you up, being stuck in this life, unable to make a real difference. That is... until you put on the mask. And then, you can be someone else: a hero. This is a hero with major obligations outside of their alter-ego. They are all about the double life, the nature of having two identities. Story elements surrounding this character makes their lives cross over, while putting pressure on them to deter all suspicions about them to keep those they care about safe. A major character arc would be when an enemy finds out whos under the mask.
The Legacy: You're the latest in a storied heroic lineage, a family that shares a name and a cause. Now, everybody is watching and waiting to see if you've got what it takes to uphold that tradition. No pressure, right? This is a hero with big shoes to fill. Typically a child of another superhero taking on the mantle of their parent. The story elements surrounding this character includes their predecessors, alongside rules and traditions they've sworn to uphold. The Legacy constantly has to deal with high expectations, which lead to a lot of bad decisions.
The Outsider: You're not from here. Your home is an amazing place, full of beauty and wonder. But there's something to this place, something special that you're missing back home. Something... human. So yeah, you'll be hanging around. At least for now. This is a hero that comes from another planet, or another dimension. Maybe an alien from mars, or a fairy from a magical dimension. Creating this hero gives a big opportunity to expand the universe beyond the earth we are on. Story elements surrounding this hero will bring trouble from their homeland into the world of humans, and your hero would be torn to choose whether to join their people, or protect the humans from them.
The Protégé: You proved yourself to an experienced hero. They think you've got what it takes. They've been training you for a while, and now you have to decide...do you want to be them? Or will you find your own path? This hero is defined by two things: their training and their mentor. They have a level of skill and preparation beyond that of anyone else - and their story would begin with them having been training for some time in order to get into this life. Their mentor, however, constantly makes the Protégé face conflict of ethics, as their Mentor is slowly revealed not to be a hero at all.
The Transformed: You can recall a time not too long ago when you looked... normal. When you didn't feel their stares. When you didn't hear their gasps. When no one thought of you as a monster. Those were the days, huh. This hero lost their human appearance upon getting their powers, turning into a rock golem, or a sea creature, or thick mist - whatever their new form takes, they can no longer blend in. While other heroes get to take off their masks, this hero's mask always stays on.
The format of the RP would be in campaigns, where a GM would create a conflict and each player can bring in one of their OCs that they see would fit into the campaign. Think of it like the MCU, where individual movies exist on their own, but all of the movies comprise into the universe as a whole. That is what the campaigns would be like, telling different stories and slowly building this world. Campaigns can even be 1 on 1 and still effect the direction of the world, with consequences that can be mentioned in future campaigns. Many campaigns can be focused on a single OC so that we all get to explore that world with them.
Is this something anyone here would be interested in?
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