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Fantasy 3 Nobles, 6 Dogs: CS page

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NeonFlow

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Heyo put them here, you've got a fair bit of freedom with the cs and in world building but don't be offended if I ask for clarification on something or a edit.
As the title suggests there's three spots for nobles and six spots for dogs. Be as original or cliche as you want but try not to have the same gimmick as other player characters.
Examples mostly being the same tropes or iconic weapons, that said if players agree their characters can argue or bond over said similarities then go for it. Otherwise try and keep each other unique.

If you have questions ask on the check or in a pm. Once I give your sheet a like that means its accepted. Apart from securing a spot what that means is I'll be tagging you in the Ooc and first post of the rp page. You can delete anything below in brackets, the cs will differ slightly for noble applications and dog applications.
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Name:
Age:
(nobles be between 18-24 dogs have more leniency provided they can fulfil their role. You can be a 60 year old butler/ninja master.)

Appearance:
(Picture and description please, mention things one can notice at a glance or decent stare. Height, hair, colours etc)

Personality:
(give a description or list out various traits and flaws.)

Talents/skills:
(this is anything the character is good at, if its especially notable put it here.
"Black belt in karate" "Four star chef" yall can go crazy here but if you make your character do something that isn't listed then it fails. Bobby sings a song everyone disliked the experience because @-player didn't list singing as one of bobby's talents.)

Flaws: (this is anything the character is notably bad at, if they create poison when trying to make pancakes put it here, if they get so flustered around their crush they literally lose social functions put it here, if they have PTSD over a mascot character after almost dying in a freak accident that was a stampede of said mascot then put it here.)

Family ability:
(for nobles this is a unique magic. Not casting fireballs at people, more along the lines of manipulating emotions or luck. Maybe they can see someone's future if they touch them or they can commune with spirits who can give advice or curse/bless others.
For dogs this is what your family specialised in. It may be swordsmanship or guns, a martial arts style or bullshit weight training. Something that was taught and forced upon them at a young age all for protecting the noble family.)

Background:
(Technically this would require collaboration between all the players so you can keep it vague and solely about your character if you want.)

Extra:
(This includes your characters "guardian spirit" but dogs and nobles can list anything they have on them like a typical video game character might, maybe a curse or their current partner if they have one. A Guardian spirit is a ghostly animal/creature/monster/ancestor that mostly hangs about you unseen unless you have spiritual means)
 
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This could change drastically or as needed.

Name: Darts Nudor
Age: 20
Appearance:
20240328_094659.jpg
Messy brown hair, Green eyes, 5ft10 with European heritage.
If not in a butler uniform Darts would be dressed casually as if going to the beach or hanging around at home.

Personality:
Darts is a mixed bag of human complexities. Selfish and lazy whenever the opportunity presents itself, kind and diligent whenever its needed. Cruel and self absorbed but just as capable of showing love and generosity.
Comfort, enjoyment and money is what's most important to this guy.

Talents/skills:
Fighting, trained in close quarters combat.
Speed, naturally fast, has also been trained.
Service, anything butler related is something Darts can do.
Harmonica, more a hobby than something taught to him.
Stealth, naturally decent at being unnoticed but this was also taught to him in the mountains under brutal training.

Flaws:
Degenerate Dog...
A good butler wouldn't spend all their time off getting into drunken fights (or worse) at the Doghouse.
Abandonment issues...
Having been sold by his parents Darts tries extra hard to be seen as useful/needed/irreplaceable. Sometimes to his detriment in regards to health/social situations.

Family ability: Vanish/Blink-step
Not really a family ability so much as something Darts mimicked from his parents.
It is incredible stealth! One waits for their target to blink and in that moment one moves swiftly out of view, preferably into the targets blind spot or away from the area/utilising camouflage etc.


Background:
Darts doesn't remember his home, he was born to what could be called "career criminals" at times their Toddler was used in the schemes. Darts parents eventually sold him to some shady businessmen representing one of those famous "Combat-Servant schools" that those rich elite buy help from.

Darts doesn't remember much from his childhood, though he remembered his mum and dad vanishing before his eyes, a technique he eventually learned himself. At five year old Darts was taken to Japan where he was raised in the mountains, each day was brutal training on top of trying to grasp the language. It was five years of combat training alongside etiquette and basic cooking classes.

When Darts had his 10th birthday he was given a last name from the academy and lucky enough he was adopted/bought as a Butler/guard and assigned to who would be the most important person in his life. This choice being forced upon him literally as it was now Darts's job to befriend and guard this important person. Because someone with money purchased him.

From there Darts and the Noble child grew up together and the backstory changes determined by two other players aha

If up to me... I think Darts would admit to being hired as a dog at some point. Questioning if they are truly friends or is he purchased help.
If they are real friends, he is eventually hired proper by the noble as a butler or guard.
If they aren't friends, he is hired by the parents of the noble to be a ninja dog.
 
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Npc Noble, will edit as needed

Name: Viola Lations
Age: 21
Appearance:
images.jpeg-40.jpg
5ft7, slim, purple eyes and hair (naturally or dyed?)

Personality:
Viola is bratty in the sense she doesn't know how to act when things don't go her way. She has sadistic tendencies and will use anything or anyone to get what she wants.

Talents/skills:
Incredibly Beautiful, naturally of course, but this is enhanced by the help of make up artists, stylists etc.

Seduction, being beautiful helps.

actress/liar, good at acting... better at lying.

Flaws:
Temper, getting her way 99.99% of the time in most situations has left her with little room to grow when confronted with failure or inability to achieve her desires.
Cries easily, it's not hard to crack a thin a shell.
Bitch, gets jealous easily and likes to stir trouble.

Family ability:

Background:
Mother hated her as a baby, jealous of her power she left her baby with Viola's grandparents. They raised her and taught her about the family magic at a young age but died early in Viola's life. Viola inherited everything her grandparents had but the matter is still tied in legal matters.

Extra:
Her guardian spirit is a ancestor, beautiful and wise despite being a courtesan who died young...

Like any family with magic it usually skips a generation. Meaning Viola's grandmother taught the young girl. Viola's mother abandoned the Lalations family soon after giving birth.

Raphael Olgate is her personal butler, famous for his Butler Fist fighting style that restricts the use of one hand. Olgate is the Butler tournament champion five years in a row, legendary in the combat servant community.
 
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Name: Arkina Yunkerva
Age: 19

Appearance:
1717352511365.png
Height: 5'4 Ft
Weight: 117 Lbs

Personality:
Playful and Self-assured she is the type of person to use her looks to her advantage and is completely willing to resort to extremes and usually violence.

Talents/skills:
- Master in Kyusho Jitsu and knows just about all the pressure points on a persons body.
- Knife Proficiency, They are a Master when it comes to wielding small blades and can wield them quite well with speed and effecentcy.
- Extreme Agility, They are extremely agile and can go from one motion to another effortlessly, allowing them to effectively dodge attacks, swing from things easily, sprint, do back-flips, leap across rooftops, and numerous other gymnastic, athletic and martial implements with little to no effort.

Flaws:
- Despite their incredible dexterity, they have poor sewing skills.
- Pretty Emotional, she is prone to emotional outbursts if pushed far enough.
- Direct they don't like jumping around hoops in order to be polite or cordial with someone.
- Very Protective, when she is protecting someone out of what she deems her own obligations she can be very protective and loyal to them even at the cost of her own well being.

Family ability:
Knife Proficiency, The Yunkerva family are a Master when it comes to wielding small blades, and can wield them with great proficiency and cunning as well as stealth; concealing multiple knives on their person flawlessly. They can utilize trick moves, misdirection, and feints to add to their abilities in combat as well as for the purposes of display and have the ability to target and exploit an opponent's vital points with near flawless accuracy, often in order to make a swift, silent kill, or disable without inflicting lethal wounds.

Background:
The Yunkerva family isn't exactly a big family but it is a effective one, and as the oldest sibling of the family she has received the most attention when it came to training is probably one of the most skilled members of her family. Regardless her family has been under constant employment under a single family for a few generations and she has already been indoctrinated to being absolutely loyal to them.

Extra:
- Has a habit of killing her Exs
- She is Pansexual
- She is so fast and coordinated with a knife that it is said she can cut someone without getting a drop of blood onto themselves or the knife.
- Has a habit of taking heads of victims.
- Akina is a sucker for romance despite the fact most of her partners end up 10 feet under.
 
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Name: Michael Paige
Age: exact date of birth is unknown, but ~20 years of age.

Appearance:
1732046094964.png
(Sorry for the quality but I slept less than four hours last night, you're getting a greyscale portrait sketch today. If you want something more I'll probably make an improved version, with enough pressure of course :))
Average height, about 5'10''. Holds himself a bit lopsided, with hands usually somewhat in pockets and head tilted to the side. Chin-length black hair and dark eyes, fair skin. Often expressionless.

Personality:
Micheal does the majority of his emotional and logical processing in his head, leading to a habit of omitting details and 'forgetting' to comment. However, he is far from cold and his actions make up for any previous lack of communication. When he does speak, he is prone to express witty comments and/or atypical perspectives on the situation at hand.

Talents/skills:
- Nonchalantly entering restricted/unexpecting places while going mostly unnoticed; looking like he belongs where he's at or knows what he's doing.
- Fast learner--can pick up new proficiencies with relative ease, has a knack for memorization.
- Follower--fits into new social groups with ease and knows how to impress others, but struggles or finds conflict when confronted directly.
- (Depending on attention of other character) Can go in a conversation for a considerable amount of time with little to no verbal expression, while still communicating thoughts somehow--not exactly a supernatural power, but expansion may be considered.

Flaws:
- May develop one-sided relationships (romantic or platonic) with an unsuspecting other without interacting considerably with the person in the first place. Can lead to confusion if interaction with this person does not fit to how either perceive the other.
- Generally insensitive to what is happening in his direct environment (ie. may not hear sirens or see another person in the same room).
- Restricted knowledge/sense of math, literary works, lacks most proficiencies that are usually acquired through most learning systems (schools).

Family ability:
He was taught a good amount of etiquette and various other useful knowledge, and underwent a good amount of physical and combat training (focused on guns and hand-to-hand combat). However, the key aspect of his preparation for becoming a 'dog' was focused on leaving out his own emotional complications and focusing on executing whatever job is given to him. (My idea was that Michael was hired as one of the indirect protection assets, but I'll probably get more specific as I look more into the position.)

Background:
Michael was raised in a largely neglectful and stringent setting, and spent all of his youth under preparation to become a noble's guard. He was considerably sheltered from anything that did not relate to this position other than basic reading/writing skills and maths. Most of this preparation was under his uncle, with some small exceptions to his uncle's friends or partners in training. He has considerably limited knowledge of his parents, his familial background, and his own early life.

Extra:
All details may be subject to change, I'm pretty flexible with character creation so if you have any suggestions/questions, please do not hesitate to let me know!
 

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