wordman
Two Thousand Club
Great. Hooray for you. Now, what do you replace it with in the sidereal Dodge tree? What other changes do you make?Samiel said:I'm demonstrating that not only is AK overpowered, it's redundant.
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Great. Hooray for you. Now, what do you replace it with in the sidereal Dodge tree? What other changes do you make?Samiel said:I'm demonstrating that not only is AK overpowered, it's redundant.
I'll tell you why that is. Â Because its opponents continually propose a single scenario where the Sidereal is ambushed or otherwise involved in a fight he doesn't plan to stick around for, and base their evaluation on that one scenario.Samiel said:It seems that every time this charm comes up in discussion (This isn't the first discussion I've had to endure), its proponents continually assume that the Siderial is on some grand mission, and that furthermore that mission will be invalidated by use of Avoidance Kata.
I presume sarcasm, and therefore I see this as a totally useless post on your part. Are you honestly disagreeing with my assertion that their existing precognitive charm is appropriate for replacing AK because it'd involve a little work?wordman said:Great. Hooray for you. Now, what do you replace it with in the sidereal Dodge tree? What other changes do you make?Samiel said:I'm demonstrating that not only is AK overpowered, it's redundant.
The Sidereals were never supposed to have access to effects which flawlessly or even accurately guess the future. When not co-operating on a large scale (which has its own difficulties, clearly), they get insight into the future or flashes of possible outcomes at best.Haku said:Now... tell me, how would YOU make that charm work, given that you as PCs and STs can not read the future, can not -arrange- die rolls to fall as you wish (at least, one hopes). To -accurately- guage where your actions would lead you.
Actually, "how would you fix it" was the whole point of this thread. Â And very few people so far have actually answered the question. Â I consider it a very appropriate question.Samiel said:I presume sarcasm, and therefore I see this as a totally useless post on your part.
Even if said charm is in effect hacking reality, going "OMG! This is BAD! I need to get OUT OF HERE! I was never here! I saw how bad things were! I did something else!"Samiel said:The Sidereals were never supposed to have access to effects which flawlessly or even accurately guess the future. When not co-operating on a large scale (which has its own difficulties, clearly), they get insight into the future or flashes of possible outcomes at best.Haku said:Now... tell me, how would YOU make that charm work, given that you as PCs and STs can not read the future, can not -arrange- die rolls to fall as you wish (at least, one hopes). To -accurately- guage where your actions would lead you.
The Sidereal ability to gauge the future and plan appropriately is modelled through their excellency, and through charms like their minutes-in-advance surprise anticipator. I don't see that they need something that perfectly predicts the future and acts effectively like a plot-point opt-out, a discretionary retcon charm.
Sidereals can and should have a few more precognitive charms, but retcon charms like AK should be either removed or raised to a higher essence requirement.
And I'm saying that precog charms don't work mechanically as you think they do. The best analog for them IS the ability to retcon, and even THAT only works for -ONE- ability to my recollection.Samiel said:I've already stated my opinion repeatedly. Replace such retcon charms with precog charms. It's cleaner, it more accurately models the Sidereal abilities, and it doesn't lead to frustration for the players or the storyteller.
No. I'm conceding that you believe your assertion to be true and, given that the resulting elimination of Avoidance Kata would leave a "hole" in the sidereal Dodge tree, I am genuinely curious how you would fill it. I started this thread asking for real fixes. It sounds like you think this is one of them. I'm anxious to see where it leads.Samiel said:Are you honestly disagreeing with my assertion that their existing precognitive charm is appropriate for replacing AK because it'd involve a little work?
What would you change it to?Samiel said:Let's hope they change that mechanic before 2e Sidereals comes out.
I don't have much to contribute, but that sounds like saying that a marksman that deliberately targeted a bystander would never shoot a bystander because of his training. :/Samiel said:The retcon charm, Avoidance Kata, can work even if the Sidereal blindly dives into a building without consideration or planning. How Sidereal is that?
Rather late, from all appearances, but better late than never, I suppose. Odds are, I probably am using the wrong name. Whichever one mechanically can do what I described was the one I was referring to having issue with on the character. I had it, and as I said, it's been almost 3 years since I played the guy in a one shot game. I don't even have his character sheet any more...I'm sorry if I'm misremembering charm names. Which I probably am, from the sounds of it. I didn't mean to cause further confusion.memesis said:Among other things, I think wordman's point was that you may be confusing Duck Fate with Avoidance Kata.Dracogryff said:You asked me how I'd seen Duck Fate as rapable when I was speaking of playing as my 1E character with the 1E charm.
That, I agree with.Duma said:it doesn't look like much more is forthcoming.
People have indeed said that they think charms should more obviously match abilities. Defense of Shining Joy, in particular was named as something that should be moved into the Dodge tree. That's about it for specifics, as far as I can tell.Duma said:people have presented a very good way to improve the Charms: make them suit the ability they were written for.
I suppose a page full of blank space ("for ego") and accusations of elitism are the way to be civilized and polite.Duma said:Memesis, mind getting off your elitist pedestal and listening to us common folk for once? people have presented a very good way to improve the Charms: make them suit the ability they were written for.
both of you, try and be the civilized posters I somehow thought you actually were!
Replace the boldface word with pretty much any noun you want (war, politics, religion) and you have the core reason that the world is such a piece of shit.memesis said:People have some very emotional reactions to Sidereals, it has always been this way, it will always be this way, and that's just how it is.
You expected better? HERE!?Duma said:*snip*