Dirtbear
Four Thousand Club
Hi, I'm Techie. I'm just getting back into rping again and I wanted to dive back into my original project I've been working on. It's a large scale idea but these rps I'm doing is solely 1x1 as of right now. Don't know in the future, but one step at a time . I'm looking for someone that is interested and committed to finishing a story with me. And maybe be a part of this world I'm creating now and in the future.
Volna, our world that still is not fully explored thanks to the dangers that sweep across it. Ezma, the land that is under our feet and held by many that feel their bloodline is superior or those their people deemed worthy of leadership. Many nations growing and others already established and hidden from the chaos in the outer world.
Our story begins in a time where it is said The Attunement occured. It was said that within the large ancient forests of Uialthum, inside the ruined hallowed rune stone halls of Sh'atonai, the energies that surrounded us were mingled with. Four Disciples felt their presence and sought their power. Each were granted a bond, a sigil of oath.
An oath that pairs the element and the mage attuned to it. An oath that nulls their use of their opposite; Fire vs Water, Earth vs Air. They can use the others fairly well but have the most strength with their respective element. These four are powerful yet struggling to control their newly found powers.
Within the halls, a few were touched by the unknown and felt the ripple between their world and what they called the Veil. There were three other elements that no one had sensed before them. They each had a name for what they felt, ultimately perceived as: Arcane, Life, and Death.
One had felt as if they were superior to the others, while the one who didn't feel their presence was humble. Soon they were to figure out how far one would go to be close to a deity.
Starts as they are disciples of learning about the forces or elements around them. They are the only ones who can sense magic and thus making them the high elementalists in the future. They converge in Sh'atonai to learn of their affinity. They then spend time working on their elemental training and afterwards three feel the others (Arcane, Life, Death). From there it'll just go undirected and roleplayed.
There are four disciples. One will be my character, the other yours, and the last two can either be npc'd or doubled. They are Eladrin. Gender doesn't matter as I haven't chosen anything definite. So it can vary and it doesn't limit your creation of your character. There will most likely be other characters, (npc's and what not) to carry the story forward, up to you if you want to rp them or not.
Eladrin Description (From D&D 4E): Eladrin are of human height. They are slim, and even the strongest look simply athletic rather than muscular. They have the same range of complexions as humans, though they are more often fair than dark. Their straight fine hair is often white, silver, or pale gold and they wear it long and loose. Their ears are long and pointed and their eyes are pearly and opalescent orbs of vibrant blue, violet, or green, lacking pupils. Eladrin can't grow facial hair and have little body hair.
Eladrin children grow much as human children do, but their aging process slows to a crawl when they reach maturity. They enjoy youth and health for most of their lives and don't begin to feel the effects of age until the middle of their third century. Most live for over 300 years, and even then they suffer few of the infirmities of old age.
You will be able to choose gender, age range (30-50), eye color, hair color, element (fire, earth, water, air), and be able to choose whether you want the one of the other 3 elements and flesh out your character to your amusement.
Active roleplaying. I can understand if life gets in the way. Conversations between you and I is essential, so I do encourage OoC chats. I don't need you on 24/7 but enough to keep the rp alive and interesting between both of us.
Writing styles vary. I don't mind. I love details. And there are times i'm just lazy and want to move on. I'm not judging anyone but I do want someone who is comfortable with my writing style as much as I want to be comfortable with yours. It wont be personal and I'm sure you would appreciate it.
RP Contribution. This is key for a rp. I can guide it along like a DM/GM whatever but that's not always fun. I mean yea, this is my world but you are going to be a part of it. So it would be unfair if you can't add some flavor to it. I'm open for suggestions just don't want to twist the already established content. The worst that can happen is I say no and i won't be offended by what you ask lol I ask the same courtesy.
If you have any questions, please ask. I don't want to leave you confused. Just ask as many as you want so that you can clear up your confusion. Sometimes i'll miss something and you might catch it. lol
Um usually I don't ask for one but this time I will so that you don't waste your time and find out you don't like mine or whatever. Pm me and I'll send you something I would write and you write a response I think that way, you can see what you can pull from the situation and detail from my post and build off it and respond to me. And we will continue from there. Thanks for reading.