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Fantasy —THE LOREMASTER'S NOTES.

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leviathan.

road shimmer, wiggling the vision

— ANSWERED QUESTIONS, GENERAL WORLDBUILD.

Are there any isolated communities that were previously untouched or extremely limited on their exposure to magic before the Holy Silence? How does information travel through the land? Is it possible that some would be unaware that magerot has spread or is it pretty much ubiquitous knowledge?

tl;dr yes and no.

while there are some who do not practice magic because they cannot or chose not to because of ethical, religious, or other reasons, the idea of magic as it is is virtually known to all the peoples of Feyst, even the isolated communities.

however, knowledge of magerot is a little less ubiquitous. although there are cases in nearly every populated nation in feyst and pretty much every small settlement, select nomadic/isolationist groups such as the orcish clans who roam the arid plains or extremely reclusive monastic orders, have no idea what it is and are extremely unlikely to get infected.

although i will say magerot’s means of transmission hasn’t yet been determined, proximity is a definite determining factor in getting infected.

( a more comprehensive explanation of magerot is in the cs.)

as for how information travels through the land: that is quite complicated, and there are numerous ways that that can happen—sending spells, traditional messages, information brokers, word of mouth, etc. so i can’t really give u an extensive answer on that. but pertaining to magerot’s rise into the public knowledge, it was a combination of everything: rumors, gossip, national decrees, etc. all contributed to the dissemination of information.

how is magic learnt/taught? can anyone learn magic? or is there a certain aptitude necessary for someone to harness it?
magic can be taught in a variety of ways. most learn it through family/informally/through work, (though there are schools!) and most don't learn much. magic in feyst has a very low entry barrier, 90% of the sentient (and even a lot of the non sentient) population can do at least some magic. however, it is very difficult to master. easy to get in, very difficult to truly be good at it.

—had there been any instances of magic 'failing' prior to magerot (i.e. structures falling apart or people dying as a result of some screw up)?
no actually! magic was woven into the world by the gods of feyst, intertwined with the very integrity of the realm, so it was considered infallible up to this point.

—where and how exactly could the healer learn their trade if physical/scientific healing had been all but entirely phased out? could it be self-taught or is that unrealistic for the skill level we're both (probably) imagining?
physical/traditional healing, to clarify, have been phased out in population centers/more developed regions of feyst. pockets of rural communities and isolated villages do practice some of the old ways, and there are some traditionalists who completely rely on the art of medicine/surgery to do their work, though that number is shrinking. (until magerot happened)

—are there any big educational institutes, like a college/hub of knowledge in feyst?
yes. elaboration soon to follow.

—what sort of technological level are we looking at? classic medieval fantasy level?
ugh no the middle ages suck. everyone in feyst knows basic hygiene (presdigitation is one of the more common cantrips people know) and like. there are airships, due process of law, no slavery, etc. there is biomagic (skin grafting, etc), high magic (that's how floating islands work), slightly steam punkian inventions (elevators, mechanical clocks, among other things). so no, definitely not medieval--high fantasy, not low fantasy! but many nations ARE ruled by a noble/highborn class (but some do have a parliament/romanesque senate, or other forms of ruling) but they pretty much all skedaddled behind the great Barrier, leaving a huge power vacuum that many people are trying (and some succeeding) to fill.

mobile friendly hidden scroll.
 

— WHAT WOULD BE THE EFFECTS OF MAGEROT ON...
a tiefling?

- would lose darkvision
-would not be resistant to fire damage
-would slowly lose the ability to speak infernal unless a conscious effort is made to keep it up
-would keep physical infernal characteristics (horns, tail, etc.)
-"fatal." as a planetouched being, it would eventually be fatal if not cured. in ic, it would work more as a character motivation/development device rather than an actual threat to your PC’s mortality.

this is all in addition to the universal symptoms (black nails, discoloration, etc.) that can be found in the “magerot” section of the cs thread.

a yuan-ti pureblood?
-lose shapeshifting abilities. if they got infected midshift or as a full snake, welp. they’re stuck like that.
-no psionic abilities.
-lose yuan ti unless they made an effort to keep it(does not affect draconic or abyssal)
-no darkvision
-“fatal”

this is all in addition to the universal symptoms (black nails, discoloration, etc.) that can be found in the “magerot” section of the cs thread.

—a kalashtar?
-no more quori. you might experience alignment shift with this, as quoris usually drive kalashtars towards lawful/good behavior.
-no psychic resistance
-lose quori language unless they made an effort to keep it
-gain the ability to dream, now susceptible to the Dream spell
-“fatal”

this is all in addition to the universal symptoms (black nails, discoloration, etc.) that can be found in the “magerot” section of the cs thread.

—a dragonborn?
-physical features (draconic features, tail) remain the same,
-goodbye breath weapon
-lose draconic language unless they made an effort to keep it
-“fatal”

this is all in addition to the universal symptoms (black nails, discoloration, etc.) that can be found in the “magerot” section of the cs thread.

—human, half orc, orc, & goliath?
-these races are purely physical, non planetouched beings. they only experience the universal symptoms (black nails, discoloration, etc.) that can be found in the “magerot” section of the cs thread.

—eladrin, elf, half-elf, wood elf or quarter elf?
-loss of darkvision
-loss of charm resistance
-lose elvish unless they made an effort to keep it
-eladrin become stuck in their current season when infected and will no longer change.
-have to sleep instead of being able to trance (for pure elves)
-"fatal"--their longevity comes back to bite them in the ass as magerot accelerates their aging process so a 300 yr old elf actually looks 300.
remember, the more elven blood, the faster they die.
mobile friendly hidden scroll.
 
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— NOTABLE PLACES IN FEYST.
The Illederes and the City of Baal-Illed
The Dales of Trynth and the Hallowed Glades of the Elven Forest
Waterdeep, Port City
Underdeep
The Spired Country, Illium, to the North
Truesilver Forge of the Deeprock
Westerlain, Citadel of Humans
mobile friendly hidden scroll.
 
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