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  1. R

    Custom Enlightening charm set

    What changes would you suggest to make the charms more balanced?
  2. R

    Artifact review

    This is true, what do you think about the other effects of the artifact? I just want to make sure that it all make sense you know? The idea is that it is a 3 or 4 dot artifact. I am not sure what to classify it as.
  3. R

    Artifact review

    That does sound reasonable, but bashing not lethal. Also I was thinking it could be used to heal others, but only someone they have a positive intimacy toward (dont want them going around healing everybody, this is for an npc btw), and possible at at mote expense. What do you think?
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    Artifact review

    So in my game there will be a bunch of artifacts tied into elements. Here is one of them: Speed 5, Damage 10L, accuracy +2 defense +3, rate 2, magical material bonus: orichalcrum (not included), an attuned user being able to use five motes to invoke a sphere of water to surround the user...
  5. R

    How to exalt Heroic Moratals

    Thanks for the help :)
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    How to exalt Heroic Moratals

    In my game there are three heroic more Styles can be applied quickly to selected text.tals that I do plan to exalt (if they live long enough). I am having trouble finding the rules to exalt from heroic mortals. How would one exalt a Heroic mortal into a [spoiler=]dragon blooded ? The spoiler is...
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    Newbie ST and player charms

    Another weapon: stats are for the trident: Speed 5, Damage 10L, accuracy +2 defense +3, rate 2, magical material bonus: orichalcrum (not included), an attuned user being able to use five motes to invoke a sphere of water to surround the user, who is completely unimpeded by it's presence...
  8. R

    Newbie ST and player charms

    The weapon is supposed to be a fire weapon. Like it needs a fire gimmick. I was thinking about adding to what you have already done with the weapon. Could you tell me if it is too much or too little? On a swing the weapons blade gets red hot. On the second swing of a flurry it to starts to...
  9. R

    Newbie ST and player charms

    That was really informative ghoti115 :) I will mention the ideas to the play when I can. What would you change to the weapon? It is supposed to be a fire/part air weapon theme to it. What could replace what is broken with it? P.S. I would like to personally thank you guys for helping me with...
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    Newbie ST and player charms

    The weapon is as a Naginata, a sword on a stick. It is a reach weapon. The player is redoing an old character of mine(completely aside from concept) that never got off the ground and the 4 dot artifact that was listed(got it from the web) was really a 2 dot artifact and they are reducing it to...
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    Newbie ST and player charms

    It is a custom weapon that I will need to have reviewed as well. Its a 4 dot artifact but I think it also needs to be toned down a little bit. I will post it when I can. What charms would you keep or what charms with a changes would you allow them to keep? The weapon: Speed 4, Acc +2...
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    Ideas to help kill players?

    I am a new ST and my players have designed characters that are very defensive heavy. The first few combats I really could not hit them and would like some ideas that would challenge them. I am not actually trying to 'kill' them per say but I want there to be a real threat of death. Note: One of...
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    Newbie ST and player charms

    I am new to story telling in general and also to exalted. When I first purposed the idea of running a game I knew more then my players having been in a few games. Now they can do laps around me.. There has been a bunch of talks about custom charms. I was told by an experienced ST that he did not...
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