I definitely agree here. A good story can be made all the more better with fun, creative and relatable character who grow and change (and sometimes end up far worse then how they started). It's that idea of learning what drives them to do what they do, seeing how they approach challenge or...
Ya know... I've always been told to network and branch out to find other like minded individuals online to complete a vision... But I have never been told how to network or when one should look to network.
This is something I've noticed and have been rather confused about since I joined and even after I left for a few years to recollect myself: Why do so many RPs die due to inactivity? Why are so few RPs here in RPN able to reach the conclusion that their GM planed/found their players pulling them...