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Grace Amadeus Fugue




Age: 17
Gender: Female
Height: 5'2"

Meister Class: Utility

Family Bloodline: Fugue

---​

Appearance:
Despite her name, Grace doesn't seem "graceful" so much as loose, her clothing and posture relaxing and falling however they so choose to. This isn't to say that she looks messy--indeed, far from it--simply that it appears as if she puts minimal effort into her appearance while still receiving decent results. Though it's entirely possible that this could translate into "natural" grace as she grows older, at her current age (and with her current styles of slightly-grungy clothing) it's likely more fair to state that her appearance is a light manifestation of the "apathy-itis" that has taken over many a teenager's life.

Her soul is greyish-tan and looks slightly bored or passive. A small grace note hangs off of the top of it, connected by a small beam.


---​

Personality:
Much like her appearance, the theme of Grace's personality is "flowing." It's not her job to go against the tide, it's her job to maneuver within it with the skill and precision of a champion swimmer. Though it appears paradoxical to many, she's somehow managed to replace most forms of worrying with forms of focus, letting whatever happens to her happen while honing in on what she can actually do in any given situation to change it to her will. Life's an orchestra, so just focus on your part.
When her relaxed outward nature is coupled with this outlook and her natural drive, she seems less like someone who is plain lazy and more like someone who is "in the zone" one-hundred percent of the time. Whether or not she truly is, of course, remains to be seen.
Interpersonally, these internal processes shine through to create a relaxed, slightly distant, but nonetheless extremely tolerable person. She's the "quiet friend," the one with rare but quality insights that spends most of the hangout engaged in whatever they want to do while quietly listening, but will always engage when talked to; independent, but always willing to swing back your way as part of their orbit.
Oddly enough, Grace's easy-going nature makes it easy for her to resonate with many of her classmates. Ironically, this quirk of personality has all but glued her to Seren, as she's just about the only meister in the class capable of indefinitely handling her natural abrasion without long-term discouragement or frequent clashes. As Grace describes it, she herself is the "downtime" of a song, the measures when the entire band chills out and rolls with the beat. And Seren? She's the crazy licks and the guitar solos. Grace, the calm, chugging bass to Seren's screaming upper registers. The Santana to her Dragonforce. The first half of Free Bird versus the second half of Free Bird.
You get it.

---​

Biography:
The Fugue family, historically, is not a family of meisters. But it is a family of maestros.
It is a name of great wealth and long-running classical talent; a clan of conductors, first-chairs, famed soloists, and treasured composers. Ordered, principled, and cyclical, much like the looping, iterating genre of the same name.
It is also a name of dwindling prospects, for just as the word Fugue is tied to intertwining, ever-shifting melodies in unison, so too is it tied to a twisting, deep, labyrinthine madness.
Growing up, Grace's mother, Aria, watched the elder members of her family fade away one by one. Dementia, depression, Alzheimer's, and personality disorders of all stripes--as each lost their personhood, they were removed from the grand familial mansion, never to be seen again. By the time she was twenty, the beautiful cacophony of practicing family had become an eerie silence, broken solely by her own singing and the light pattering feet of her few attendants. Loneliness tugged at her heart and mind with reckless abandon, yet despite the encroaching darkness, she became an operatic jewel, touring throughout the world and performing for audiences from Alabama to New Zealand.
In Copenhagen, while slated for a performance as the Queen of the Night in The Magic Flute, Aria fell madly in love with the production's prodigious first flute, Nills Quarter. He proposed to her at the final performance, and the two were married at the end of the production's run; the production's closing celebration doubled as their engagement party.
Together, the two continued their performances and escapades throughout the world, finally settling after Grace's birth. Their little "grace note," as she was called, became the object of much doting and devotion, especially when it became clear that she happily shared her family's musical aspirations. Aria's mind eased as the joy of music returned to her household, delighting in father-daughter duets, composing trios for the family, and Grace's frequent practice sessions upon the organ in the manor's main hall.
Yet, this stability did not last very long, as Nills soon fell gravely ill; though she still had her daughter, for Aria, the loss of her life's love was too much to bear. She felt the onset of the familial "curse" early on, isolating herself as far from her daughter as she could until she no longer had the mind to do so. Mind nearly gone, she eventually turned on her offspring, forcing long and brutal instruction on her. Grace played for longer and longer hours, and was often woken by her mother in the middle of the night when the silence became unbearable.
The young Grace began to resent her mother and the music that she played, though more than anything else, she resented the madness that took her loving, "true" mother from her. In private, she began straying away from desired classicality, delving deeply into countercultures and blaring, angry, modern music. At nights, she began leaving the house, biking into town at the dead of night to look in through club windows and watch rock concerts from illegally-scaled rooftops and far-away hills. She fell in with a rowdy, youthful crowd of her own, always disregarding her mother's screams and maddened pleading every time she was caught; even punishment did not dissuade her, and in time the manor's few remaining servants became sympathetic enough to begin aiding in her romps themselves.
Slowly, she realized that she was able to "feel" people, and her mother's demeanor became stifling and torturous, as if her madness were now crawling within Grace's own mind and forcing her to retreat further into herself. In time, this, along with freedom, managed to mellow her, the initial burst of emotion brought about by her mother's change now mixing with her more reserved nature. Having grown confident in her independence--even despite her young age--she eventually left, ultimately deciding that anyplace was better than life with her mother. Having noticed that there was more to madness than meets the eye, she grew particularly wary of that sensitive kernel of lost control within many people. If her mother and her family history were any indication, her own days were numbered unless she found help.
Thankfully, an institution known as the Death Weapon Meister Academy might just have the answers she needs. Maybe, she thought, if she learned enough, if she worked hard enough, if she did everything she needed to do, she'd find a way to not only keep herself sane, but bring back the mother she wishes she can see again.

---​
Partner: Seren Gogo ( The One Eyed Bandit The One Eyed Bandit )

Abilities:
-- Soul Perception: Just the basics, nothing to see here.
-- Wavelength Control: Viewing adjusting her wavelength as being not too dissimilar from tuning an instrument, Grace has taken to this particular technique rather quickly.-- Master Musician: Though it's not relevant to the majority of her EAT schooling, Grace's early life has gifted her with a musical foundation that's difficult for others of her age to match. Though rock and classical are her mainstays, she can easily deal with just about any genre, and plays whatever she fancies. Her training in this area does lead to useful analogies for mastering wavelength-related studies, however, something bolstered by her surprisingly flexible soul.
Fighting Style: Flexible. Smarter, not harder. Observe, then execute. Use what you've got, don't force what you don't have. Unlike some, Grace prefers to follow her weapon's lead when it comes to figuring out how to engage. Polearm? No problem, use their reach. Scythe? Now there's a classic; speed, wide arcs, keep it simple, keep it deadly. Fighting from range? Make them work to get to you. With Seren in her hands, Grace prefers a more aggressive playstyle, using her partner's destructive potential to its fullest at a variety of ranges, thanks to her chain and momentum potential. It might take Grace a little longer than some to get going, but those balls-and-chain start rolling, there aren't many things that can get them to stop.

Strengths:
-- Wave Rider: Perhaps strangely, Grace's musical training has allowed her to create rather useful mental comparisons between soul wavelengths and sound. As a result of both this and her even demeanor, she tends to resonate easily and pick up new meister skills with surprising quickness--so long as she practices.
-- Sonic Sensitive: Despite seemingly blasting her ears into nothingness whenever she has her headphones on, Grace is quite good at picking out individual sounds in the midst of battle.
-- Conductor: What's the use of playing with others if you can't figure out how all your parts should fit together? When put into unexpected situations with unexpected people, Grace has managed to put together surprisingly quick strategies. They aren't always optimal, and they aren't always easy to execute, but Grace can turn a cacophony into a symphony with a few minor changes.

Weaknesses:
-- Improv: In line with Grace's attitude regarding how best to make one's way through life, if Grace feels like she has some better idea for the survival of herself and her weapon, or the completion of the mission, chances are she'll just go for it. If she doesn't need to tell you about it, she probably won't even let you know.
-- The Sound of Silence: Want to begin chipping away at her sanity? Just ensure she can't hear anything.
-- Runs in the Family: Speaking of sanity, there's no telling just how much of it Grace has. Were she a normal girl, she'd likely live out her life just fine for years, but when immersed in the world from which your family's curse stems? Well...

Equipment: Grace carries a harmonica around in her pocket to cope with boredom. It also counters the slight discomfort caused by silence, which reminds her of her mother--and her mother's madness.
---​

Supporting Characters
-- Aria Fugue: A famous opera singer, and Grace's formerly loving mother. Having fallen prey to her family's long-standing instability, it would be a stretch to call Aria even a shadow of her former self. Grace, now believing that there is perhaps more to her family's mental history than mere chance, hopes to use her knowledge gained at DWMA to bring her mother back from the brink.
-- Seren Gogo: Grace's hot-headed, pushy, slightly-paranoid partner. Seeing as resonating with Seren is a one-way ticket to Hurt City for many meisters, Grace has taken up the task, with a mutual respect for each other's personal drive doing the brunt of the work in regards to resonance capability. Grace doesn't know enough about her partner to nail down why she acts the way that she does, but is content to believe that it comes from a place of wanting everyone to reach their fullest potential. Whether she knows it or not, Seren's goading has been a major source of improvement fuel for Grace herself.
-- Father Michaelis: Grace's contact for her sunday organ job, and one of the only people that she feels comfortable divulging more personal details to. That said, she doesn't vent all that often.

---​

Extra
-- Grace keeps two guitars (electric and acoustic), a bass guitar, a violin, a cello, and a Kazzio synthesizer in her room. She's currently saving up money to buy a Grammond Rock Organ, believing it to be a mandatory component of any serious rock musician's toolkit. Her longer-term collecting dream? Own an authentic, original-run Bender Stratoblaster electric guitar. And not just as a show piece, oh no no no.
-- She sometimes moonlights at Deathstaurant as one of their live music offerings for a side-job, and also pulls in a pretty hefty stack of cash for playing a church organ on Sundays.
-- Despite her musical inclinations, Grace's most prized possession is not an instrument, but a motorized bicycle that she and her old street friends modified to look slightly more like a "real" motorcycle. To her, it's a symbol of her cultivated freedom.
-- Grace can't relax or fall asleep without either music or white noise playing, due to the anxiety that silence causes her. She's also something of a poor test-taker for this same reason, unless there's an air conditioner running somewhere, or enough page rustling and pencil-scratching for her to hone in on.
-- Since arriving at DWMA, Grace has been trying to put together a band she's preemptively called "the Resonators." Word is she hasn't actually recruited anyone yet.
 
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Name:
Seren Gogo

Appearance:
Seren, by all means, has the physical features of somebody who goes out of their way to take care of themselves, long silky hair, clear skin, properly trimmed nails, yet her abrasiveness can be read off of her body language by all but the most socially dull of people. She constantly exudes an aura of being 'on-edge' and unapproachable, despite her efforts to maintain her looks. Thanks to her rejecting most of her potential friends, never seeing her mother, and hating her aunt, her sense of fashion is, in a word, awful. She usually sports neatly pressed and laundered, but terribly mismatched combinations of clothing that stopped being trendy three seasons ago. [I'll have an image up after I've drawn one. pls understand.]

Age: 18

Gender: Female

Height: 5'5"

Family Bloodline: Gogo

Personality:
Seren is a young lady that doesn't have a very high opinion of other people, and isn't shy about letting them know it. She takes the idea of "being the best you can be" more seriously than it was probably ever meant to be taken, casting a harsh light on anyone who doesn't live up to "proper standards". She's, perhaps, someone who is in far too much of a rush to grow up. Her natural enemies are the lazy and the irresponsible, but thanks to what can only be described as borderline paranoia, she's quick to put herself at odds with everybody else too. Just yawning in class is enough to earn yourself a glare from her direction, let alone something like being tardy or disruptive; She especially fosters a resent for "people who haven't earned their place", that is to say, people who succeed in life despite not holding themselves up to her standards. In her eyes, the ends do not justify the means, so both have to be up to snuff.

Socially, her 'good side' is virtually non-existent. She keeps herself to as high a standard as she does anyone else, but as a friend that does little more than ensure honesty and punctuality. Which, while nice on their own, aren't enough for most people to look past her eagerness to cast suspicion on and insult them for the smallest slip-ups.

Practically speaking however, the method of her madness does seem to be working out for her. She's a studious and hardworking girl, performing well in both her theoretical and practical studies, ensuring her as a partner of fine quality of those that can deal with... The rest of her. She's got no problem with pulling her weight or working up a sweat, not expecting her partner to do all the physical heavy lifting in the relationship, so long as they keep a respectful relationship.

Background:
If you were to ask Seren about her past, she'd reply "It was overrun by deadbeats." She was raised by a single mother whose path of employment involved a dance club and long nights. While well enough paid, she wasn't able to be around very often because of it, and other influences took root in Seren's young mind.

Specifically, those of her aunt's.

Her Aunt Anemone was a woman who was in a situation not too dissimilar than her sister's. The two moved in together for the sake of finance, making her a convenient enough babysitter for her growing niece. Anemone, however, was not able to take her lost love into stride nearly as well as Seren's mother did. Perhaps it was because she lacked the grounding that a child of her own provided, or perhaps that was just her nature, but her experience left her a much more bitter woman either way. She'd been used. Wooed by some no-good man that whispered sweet nothings into her ear as he'd slipped notes from her pockets, and she'd have no more of it.

She didn't exactly go out of her way to 'condition Seren to think just like her', or anything extreme like that, but she'd do more than half the job of raising her and had never been the type to keep her mouth shut. Anemone was much more of an authority figure in Seren's life than her sunny but often absent mother was, so it was only natural that she would begin to adopt her aunt's outlook on life. It started off well enough, with a greater disposition towards hard work than most her age, but as she got older she starter to resemble Anemone more and more. She'd begin to outright resent the people she saw as not giving their all, and even those who were that she judged to be 'looking in the wrong direction'; And by the time she entered the DWMA, even Anemone had made that list.

The day when she discovered herself as a Demon Weapon wasn't one of celebration or even despair; It was just one where she felt a renewed sense of duty. If this was the path that fate had set out of her, then so be it. She wasn't going to run away.

She was better than that.

Stronger than that.

And she'd prove it.

Partner: Grace Fugue

Weapon Type: Meteor Hammer

Weapon Form: Two hefty iron balls joined by a lengthy chain. A useless weapon in the hands of the unpracticed, but one of dangerous brute force and versatility otherwise. The skilled user will swing and spin Seren about the battlefield, swinging her in great arcs one moment before reeling her in for use in swift, repeated strikes the next.

Resonance Form:
Opus - Seren's Resonance Form differs from most, in that it does not offer an immediate benefit or an overt magical property. She ignites in a dull, pink light, her chains transform to strings and her heads to roses. While this does not offer any immediate or obvious benefits, in skilled hands it is quick to become radically dangerous. So long as Grace is able to perform perfectly, transferring from arc into arc without wasted movements or mistakes, Seren will endlessly accelerate. The faster her heads are moving, the more fiercely they will glow and naturally, the more devastating an impact they will deliver. On the flip side, if Grace ever misses, fumbles, takes a hit or otherwise messes up in combat then Seren will decelerate massively.

Weapon Abilities:
  • Full & Partial Transformation - Seren is able to transform both fully and partially. Her partial transformation allows her to both transform her fists into the heads of her weapon form, and her arms into chains if she so desires.
  • Autonomous - While not as capable a fighter as her Meister, Seren has trained herself to be capable of autonomous combat. She's strong enough to deal with minor threats on her own, and at the very least, stall for time against ones that would usually call for a Weapon-Meister duo. Autonomous combat is a continued point of study for her and she shows no signs of being anywhere near satisfied with her current abilities.
Soul Appearance:
A pale pink soul wreathed in crooked-looking thorns. Wears a determined expression.

Skills:
  • Cooking, Cleaning and Complaining - The three Cs, or something. Seren is really quite good at most of the tasks involved in upholding a decent household thanks to her years of picking up after her elders. Likewise, she is also very good at railing against any and everything that bothers her, thanks to her years of putting up with her elders.
 
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Temp Character Only

Appearance:
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Name:
Dante De'Lexington

Age:
18

Gender:
Male

Height:
6'0

Weight:
178lb

Sexuality:
Pansexual

Family Bloodline:
De'Lexington

Personality:
Dante seems careless, reckless, and immature. But all within reason that he is this way. No one ever gets to know because he makes sure no one will know. He's composed, sometimes could be driven by anger or irritation. For most people it would just cloud their judgement, though, for Dante, it fuels him. Drives him to finish whatever it is that he needs to finish or take care of. Romance is not of his nature and will treat everyone the same. Being with him is a pain and he's often missing or manages to sneak off without anyone even noticing. He's a loner, not really a people person. If he sees something stupid, not only does it piss him off, but he tends to snap. Addressing whatever it is that's pissing him off.

Background:
WIP

Partner:
NA

Weapon Type:

Weapon Form:
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Resonance Form:
NA considering he doesn't have a partner.

Weapon Abilities:
Art Of Self Defense - He is able to partially shift into one part of his scissor form through his arms or his legs. Allowing him to fight without a Meister.

Inverted Blade - Dante can make the sharp end of his blade go on either the inner side, or the outer side. Sometimes even both sides could have the sharp end.

Thin Cut - This allows his weapon side to become extremely light, giving him the option to attack at a greater speed while slicing.

Slicing Edge - Dante can use his wavelength to create a slightly glowing aura around his bladed arm/leg, giving him the ability to swipe in the air and send out a projectile swing.


Soul Appearance:
An obvious shade of red that doesn't resemble the Kishin red with earbuds on it.

Skills:
When it comes to doing dangerous stunts, his skill for Gymnastic-like abilities are on the higher end; He knows his flips as well as his jumps. Dante is also highly proficient in combat simply because he is an autonomous weapon. Which means he can fight on his own without the use of a Meister, despite it being recommended that he'd need one to maximize his power as a weapon. He is also able to fight hand-to-hand should he need to fight a more humanoid enemy. His Agility, as well as Stamina, are quite high. Pushing his body to extremes just to make sure he could max out his potential.

Other:


Theme:
 
Appearance:1605411740969.png
(his hair is silky and fluffy no matter what he does about it)
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Name: Nicholai Balakin

Age: 19

Gender: male

Height: 5'10

Weight: 70KG

Sexuality: Bi

Family Bloodline: Balakin

Personality: Upon first glance, Nicholai looks like someone who would be stuck up with a prim and proper sort of attitude, that would be a grave misconception, he just like the whole style he thinks it makes him look cooler, in truth Nicholai has an energetic and outgoing nature about him, personal boundaries are something he will most certainly push against just to see how someone reacts changing accordingly if prompted too. Having an obvious Russian accent Nicholai has a tendency to call even acquaintances “my friend“. While he most certainly would like to get to know everyone as friends, he's just as content with being on at least an acquaintance on good terms with everyone, even in a Bad situation Nicholai will at least try to make some light of things if appropriate. But behind this cheerful nature of his hides a feeling of self-loathing, and wishing to just be “normal” instead of some unique and curious freak-show, because inevitably people will see what he really is. he does reluctantly joy being petted...

Background: when Nicholai was very very young his birth parents were killed in a mysterious incident. if it was an accident or fully intentional isn't something that has ever concerned Nicholai not that he has any memories of them anyway. Whatever the reason, he'd ended up being "adopted" by a woman by the name of Irina Balakin... who was actually a low powered witch, who decided it was a fabulous idea to try out an experiment on her new son. a Curse that allowed him to access magic at least somewhat. of course, she'd not predicted the side effects and how to turned out Nicholai was a meister.

thusly growing up Nicholai had to deal with the fact he was basically an outcast unless he hid his appearance. lead to a personal self-loathing in Nicholai's case and his overly friendly attitude in hopes of actually bypassing any possible stigma if his little secret ever showed itself. about 2 years ago himself and his adoptive mother moved to America from Russia. after a particular incident involing Nicholai signing joining the russian Branch of the DWMA. and interacting with a weapon causing his less then human features to suddently appear and well thing kinda went down hill as expected. now after 2 years of settling in Nicholai decided to try again preahps entierly diffrent country would help the situation? and maybe if he proves he's actually not a total freak of nature things might not go so badly? better to give it a shot then not hey?

Partner: standbye

Skills:
soul preception: his soul preception isn't the best Nicholai sees everything with a slight blur when using his soul preception

(Witch’s curse)or(cursed soul): a curse placed on him when he was still a baby Nicholai allowing him to use magic however it comes with many disadvantages, like a witch, Nicholai has animal features being that of a multi-tailed fox. He can hide these features luckily enough. Another side effect is Nicholai has a hard time connecting with other souls, his fox features always springing out whenever he wields a demon weapon or other souls.

Magic(fox related): Nicholai thanks to his curse is able to use magic, though only 2 "spells" And far weaker than an actual witch.
Transformation: Nicholai is able to transform into a fox
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Trickshot: Nicholai is able to project a bolt crackling white energy. The bolt disappears for a few seconds before coming out of nowhere form any point around the target to strike them, multiple bolts can be fired in quick succession but at a significant cost to the power of each one, for more annoyingness, the bolt at full strength is able to deliver a nasty shock and leave a minor burn on the skin.

agility: while nicholai could hardly be considered useful without a weapon feata of manuvouring and agility come naturally to the Russian youth.

Soul Appearance:
Nichola’s soul appears like a muted whitish-grey orb easy to just skim over anything odd about it unless you look for a while and realize that it's devoid of any features whatsoever jus. when in his part witch (Foxy) form, his soul is far more expressive sprouting fox lIke ears and 2 eyes like marking akin to his own eyes colors
Other:

Theme:
 
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Gabriel Leon Atticus St. James

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"Hello there love~"

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  • Name: Gabriel Leon Atticus St.James

    Age: 18

    Gender: Cisgender Male

    Sexuality: Bisexual

    Height: 6ft / 183cm

    Weight: 170lbs / 77.1kgs

    Appearance:

    Gabriel is considered taller than the average height, yet he is of a relatively average build. Though, the young man’s arms and legs are unusually long, making his torso seem tiny in comparison. Gabriel’s blonde hair is always in an unkempt state, regardless of how often it is brushed or combed. The young man’s shamrock green eyes are always framed by black rectangular under rimmed glasses.

    Family Bloodline:

    St. James -
    The St.James family is a relatively new house that only has one prior generation of Meisters and Weapons, with Gabriel and his sister as the sole members of the second generation.
 
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Appearance:
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(From left to right: Kade Clover, The Runner, The Brawler, The Brains, and the Marksman)

Name: Kade Clover

Age: 18

Gender: Male

Background:

"From this day forward your blood shall be split in four, until you or your descendants undo the mistake you wrought!"

Confusing right? Why would a witch chose such a weird curse to cast on a 10 year old boy over accidentally breaking her fancy jewelry box? Who knows. Regardless that was the story Kade was told the day when the family's curse first took effect on him during his sixteenth birthday. Born into the Clover Family, his family had once hailed from Ireland as a group of great monster hunters until they immigrated to America to aid the DWMA in their longstanding hunt against the Kishin. Which now included Kade as he attempted to figure out what exactly was wrong with this curse he now carried. A curse that splits his soul into four fragments. Each piece being part of the whole soul, and when divided it in turn causes the physical body to split into four distinct aspects of the person endowed with an enhanced attribute; speed, strength, mind, and senses. See why its confusing that a Witch cursed him to have the power to split into four super humans?

For the last two years he attempted to discover an answer to his situation to no avail, and now he was forced to follow in his family's tradition and join the DWMA in the hopes of discovering a means to undo the curse casted upon him.

Height: 6'0 across all images with the exception of the middle and second from the right. The middle stands at 6'5 while the second from the right stands at 5'1

Weight: Gave up keeping track

Sexuality: "Straight as my path to your hearts, ladies"

Family Bloodline: OC

Personality: When Kade is himself entirely, he is a relaxed and laid back individual that takes great pride in enjoying simple tasks. He enjoys taking care of problems himself whether they be chores or getting caught up in life and death situations. Due to his hectic life style you will find his mentality to be that of a 'house husbands' with the way he will gladly take care of trivial tasks or enjoy hobbies to pass the time.

When he is divided into his four fragments however things become a different story.

The Runner who represents speed, will offer witty remarks while keeping a cool head in tense situations. He won't hesitate to volunteer himself for danger if it means he can pull of the job at hand in style.

The Brawler is the muscle of the four, and normally prefers destruction and violence to bypassing difficult challenges. You can count on his loud and boisterous personality to be as friendly to allies as it can be intmidating to enemies.

The Brains is as expected the intelligence behind the quartet, appearing the same age as when Clove was first cursed. As such while he is the smartest he also is the most immature. Expressing childlike joy and innocence while getting annoyed when someone dismisses his plans.

Finally the Marksman is the most empathetic of the four, possessing a kindred spirit that will be the shoulder for others to lean on and support no matter what.



Partner: (NA for the time being)

Skills:

Clove's skills as follow:
  1. Soul Perception: When split, this skill is used by the Marksman to detect targets
  2. Curse of Four: This curse is the sole reason why Clove can separate himself into his alternate forms. When triggered, he can only split into the four or revert back to his whole self. He is unable to only send out one of his fragments at a time. When divided each fragment possess an enhanced ability that makes them near superhuman. However as they each only possess a fourth of a whole soul they cannot remain separate for over 24 hours or they risk the soul being torn asunder and dying. They are currently unaware if the death of one of them would result in all of them dying, and aren't in a rush to test this theory. In addition as they are fragmented souls, each of them is capable of utilizing Clove's Weapon partner, but to trigger a Soul Resonance they must be reunited into Clove himself.
The Four skills as follow:
  1. The Runner as mentioned is the fastest of his brothers. Capable of reaching speeds of 50mphs, just under twice of the normal human's. In addition he is more than capable of moving, and navigating over obstacles like a seasoned parkour expert. In addition his sense of balance allows him to land on his feet on par with a cat.
    1. Weakness: The Runner's gung ho personality of rushing him into danger gets him into as many problems as it does getting him out. If robbed of his mobility, he doesn't posses much to defend himself with beyond basic hand to hand skills
  2. The Brawler is a powerful force of nature with superhuman strength capable of lifting and breaking small boulders without tiring. His superior strength is matched by his much bulkier and taller body in comparison to the others.
    1. Weakness: The Brawler is a doer, not a thinker and while he is incredibly strong he doesn't possess trained martial arts and instead relies on a brawling style to overpower his opponents.
  3. The Brains is the thinker of the group with a genius intellect that allows him to plan and coordinate his three brothers as an organized squad. Due to his smaller stature he regularly relies on riding atop the Brawler.
    1. Weakness: The Brains is trapped in a ten year old boy's body and isn't much of a fighter without a Weapon Partner. Making it easy for an adult to overpower and subdue him
  4. The Marksman has all five of his senses enhanced to the point he can see further, detect lesser tastes, hear distant sounds, smell odors like a bloodhound, and can feel what many would not. These have all in turn made him somewhat empathetic from his observational abilities while making him the best shooter among the four.
    1. Weakness: The Marksman is a long range fighter, preferring to let the Brawler and Runner get close and personal with his opponents. In addition if distractions like flashbangs are used against him, the effect will be more severe due to his enhanced senses.

Soul Appearance: Clover's soul is blue with a cocky grin, but with hair line cracks that divide it up into four separate pieces. When divided into the Four the souls will appear like broken shards of glass bearing their facial expressions instead.

Other:
 
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  • __eula_genshin_impact_drawn_by_star_ring__sample-599714221fb9b13681a421e74642b321.jpgName;
    Rue Claudette Sivogn ( Roo Clow-Det Seh-voh )

    Age;
    17

    Gender;
    Female

    Sexuality;
    Heterosexual

    Eye Colour;
    Purple that fades into yellow

    Height;
    5’7"

    Weight;
    125

    Family Bloodline;
    Sivogn

    Partner;
    J(ay)

    Soul Appearance;
    Tear shaped but completely opaque, seemingly made of glass, as each part of its surface is a mirror. All of this reflecting soul is topped off with a lopsided crown.

    Unique Classification;
    Earth Shaman


 
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  • 1627003417866.pngName:
    Jazmin Rung
    Age:
    17
    Gender:
    Female
    Height:
    5’8
    Weight:
    145
    Sexuality:
    Pansexual
    Family Bloodline:
    -Biological Bloodline=????
    -Adopted into the Rung Family-
    -Ikora Rung-Older Sister
    -Marcus Rung-Older Cousin
    Partner:
    Grace Fugue
    Soul Appearance:
    Think of a cherry red mickey mouse logo with a white bandana around it
 
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J(ay)
lmao.jpg
Age: 18

Height: 5’9”

Weight: 154 lbs

Gender: Male

Sexuality: Heterosexual

Hair Color: Variable

Eye Color: Lavender

Family Bloodline: N/A

Personality:
To call J exuberant would be akin to saying that space was kinda big. The statement is objectively true, whilst being a drastic understatement of the actual fact of the matter. J isn’t just exuberant, he is nearly the closest thing to embody pure energy given form and will, an entity of constant motion that never seems to get tired or slow down. If he was even slightly inclined to the idea of vengeance, you’d get someone that tirelessly would hunt you down, no matter how far or how wide you went, with a single minded determination fueled by a boundless spirit. Luckily, as it was stated, J isn’t just exuberant. He’s eccentric to an extreme that can quickly make him cumbersome to deal with. If you were to categorize him in alignment, he’d be Chaotic Chaotic, a single step away from simply taking the whole chart and throwing it out of the window. His thought process and actions are a jumble of random thoughts and desires that he has no qualms of following through on at the drop of the hat. This is also paired with how overwhelmingly upbeat J is, never anywhere without a cheery smile on his face, a thousand and one peps in his step, puns and jokes always on the tip of his tongue, and an overall disposition that can outshine the sun. With a cocktail of a personality such as his, one would expect J to be kind, nice, and all other such manners of good feelings. They would be wrong. While yes, J is certainly very friendly to everyone and everything he meets, that is, in simple words, a side effect of how outgoing he is and his constantly shifting attention. But in truth, J doesn’t really care for most people around him beyond their roles as conduits to his boundless energy and antics. Spend enough time around J and look for it, and one would notice that, even with how he violates every rule of personal space, physically, mentally, and emotionally, it always seems a bit detached, as if he never really has a personal stake in it, instead as if he is simultaneously watching and participating in a show that only he is aware of. Sure, he can like the people around him well enough, but he’s as likely to laugh at their misfortune in some inside joke that only he knows as he is to try and help them out of their predicament, and it almost always is based on what would bring him more amusement. There is, however, one thing that can get J to put his whole focus and attention on something, and that, to him, is a good fight. Stemming from his training when he was younger, and the pure adrenaline that comes with fighting, J is more than happy to get into a fight with anyone and anything, and is always willing to come back for more, win or lose.

Backstory:
J, contrary to most students that attend the DWMA, doesn’t know his family history or bloodline, given that he was raised in an orphanage. He didn’t even know his own name, the small piece of paper that was left behind with him with his name being torn and dirtied by the time he was found on the doorstep of the orphanage, leaving him with just a single letter, J. Not that he had ever really minded or cared about such facts, being more than content to live out his early years happily and carefree, even making a game out of his single letter name, constantly proclaiming a new name that started with J everyday, which simply became a habit that continues to this day. On top of that, the matron of his orphanage was kind, he had all the friends he could want, and really, everything was picture perfect, or at least as much as it could be for someone in his situation. But, unfortunately, J was getting bored, and that meant he needed a new outlet for his energy and attention. Whilst he did well enough in academics, he, and truly everyone around him as well, knew that he wasn’t the kind of person to do well with conventional schooling, both due to his energy and his eccentricity that was apparent even at his younger age. So, in a decision that was supported by his caretakers, they enlisted the help of a retired Meister in the town that was willing to train up J for his attempted entrance into the DWMA, and the boy took to the training like a fish to water. A few years passed like this, and seeing that J was trained well enough to not hold back his partner or stagnate immediately, while noticing the telltale signs of his infamous boredom creeping up once more, they shipped the boy off to the DWMA with well wishes and extracted promises of visiting every once in a while.

Partner: Rue Claudette Sivogn

Skills:
  • Proficient at CQC: J’s main method of combat is, to put it simply, punching the everliving stuffing out of anything and everything. Having been trained at younger age by a retired Meister, he is capable of holding his own using a mixture of various martial arts, boxing, and straight up brawling.
  • Soul Perception: J is good enough with Soul Perception to see souls and gauge intentions, but doesn’t really get much detail, nor does he care enough to try and train his perception beyond this.
  • Soul Force: While not the best at using Soul Force, J is good enough to constantly coat his hands and feet with his wavelength, ensuring that his attacks always have that extra bit of oomph.
  • Adjust: J has an inherent talent for using Adjust, being able to easily imitate and mimic the wavelengths of allies and enemies, and has trained it to be able to misdirect his intentions when attacking.

Soul Appearance: A giant, shimmering soul that is a constant kaleidoscope of colors, with a large, sharp-toothed cheshire grin stretching across its length.

Other:
  • J’s soul is a Mighty Soul.
  • J picks a new name for himself everyday, each one starting with the letter, as one might guess, J. Due to this, he will answer to any J name, even if it isn't the one he chose for the day, or simply the letter J itself.
  • J constantly dyes his hair, and tends to do it sloppily. There are times when his hair is just a messy mismatch of colors.
  • J is a surprisingly good cook, stemming from his constantly shifting desires making him want things that may not be readily available.
  • J has a great singing voice, but nobody really ever notices because, even when he sings, it’s still done in such a way that makes a total nuisance out of him.

Theme:
 
O1NYxTR5hwj1Q1K-NlFXsFZ22WckD_ztVbIdpopyY80QakO01SnTctN5_9Gc5m6WzPJNMRf0h9_B_ND7t-PWgYT5tEAgunZwp0655oS31MhTXLvqsHQNC3eNhk_n7nAHSnC-eWOP

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Name:
Sozen Tsuchiya

Age:
18

Gender:
Male

Height:
185cm (6’1”)

Weight:
80kg (175lbs)

Sexuality:
Bisexual

Family Bloodline:
Tsuchiya (OC)

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Personality:
Sozen is straight-laced and by the book, always taking a direct and straightforward approach to solving any problems presented to him. He speaks in much the same manner he acts, preferring to speak directly and to the point rather than use any flowery or formal language, which has raised ire among the older members of his family, but they have begrudgingly accepted it to an extent. While he is more than willing to converse with others, some find it a little off-putting to talk with him due to his directness and bluntness regardless of the circumstances. He is not one to lie or omit the truth simply to spare someone's feelings. He does carry a bit of an ego thanks to the constant praise and talk of greatness he's been inundated with practically since birth, but he is still far from a narcissist. Despite not having many friends, he is still fiercely dedicated to those he does have, and he values loyalty and integrity above practically all else.

Background:
Growing up within a family known for its high rate of souls with an Anti-Demon wavelength, Sozen was identified from a very early age as an inheritor of such a wavelength. While he was not the only one within his generation to receive an anti-demon wavelength, one of his cousins was also found to have inherited it, he was the most naturally gifted of the two and so he was selected to be trained as the heir to the family. Before he even learned of the DWMA he was already being tutored in controlling and directing his wavelength. In addition to wavelength based training, he also received comprehensive lessons on several different types of weapon as well as basic unarmed fighting. His family was determined to ensure that no matter what weapon he ended up with, he would be sure to excel and carry on the legacy of the family
His enrollment and acceptance was absolutely a given, and it had been arranged long beforehand. He did find a partner during orientation like the rest of the first-year class and the two of them got along quite well. However, his partner couldn't handle the stresses associated with the EAT class and recently elected to leave and return to the NOT class, leaving Sozen partnerless again.


Partner:
Akron (Cravenedge) Shinodo

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Skills:
  • Genius Meister
    • Sozen is by a wide margin the most talented within the current generation of his family and he has been lauded as a prodigy from a young age. He was thoroughly taught in the use of many different weapon types as well as several forms of standard hand to hand fighting.
  • Soul Perception
    • While it is not as advanced or precise as he might like it to be, Sozen’s Soul Perception is still markedly above average and he is easily able to read individual soul’s generalized personality traits
  • Soul Resonance
    • Sozen was able to accomplish resonance with his former partner, but it remains to be seen to what extent he will be able to resonate with whoever his next partner may be.
  • Wavelength Control
    • By far his greatest strength, Sozen excels at high level and high precision forms of wavelength control. He is able to precisely tune and direct the output of his wavelength to an incredibly precise degree
  • Anti-Demon Wavelength
    • Much to the pride of his family, Sozen is one of two members within the current generation of his family to inherit an Anti-Demon Wavelength. This specific wavelength makes his soul much more effective against all forms of evil such as madness, as well as immortals, intangible beings, and constructs like Black Blood. The wavelength can be directed into attacks, which in turn become very effective and even lethal against Witches or any individual harboring dark powers.

Soul Appearance:
Carmine Red with a network of gears turning within

Other:
His cousin Kiyoshi also attends the academy along with her partner Ryu.

Theme:
 
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____________________________________________________________________________________________________________________________________________________________________________________________________________
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Name:
Scarlet Rose Creed

Age:
19

Gender:
Female

Height:
5'8

Weight:
145lb

Sexuality:
Heterosexual

Family Bloodline:
Creed






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Personality:
Scarlet is a very energetic individual, though with a drive to kick ass, party, and make friends. But mostly to kick some ass. She loves to push people out of their comfort zone, cheer them on, and even sometimes make them uncomfortable with the actions she takes, just to get a good laugh out of it. Scarlet tries to make jokes out of what she can pick on and tends to be very playful. She's easy to get along with, though some people think her resting bitch face and her strong presence is overwhelming and don't usually come near. Every time she is asked about her bandaged arm, she always comes up with a new story, making many confused on what was actually wrong with her arm and why it's bandaged. Aside from this bright personality, she takes her job seriously, not only kicking ass, but also keeping her teammates back safe. Depending on the level of the kishin, she could either play with her food, or become deadly serious that it almost seems like she's a kishin herself, trying to cleanse her territory of filth.

Background:
Scarlet was born into the Creed family, a family that only managed to bare Meister children. Due to this, the young girl was not left behind in the skills that a Meister should possess. Now, no one was well known, no one was famous, they were just the "Creeds". Lord Death himself knew of the bloodline that came through the DWMA, knowing that they were one of the many great family bloodlines going through the school. As for Scarlet herself, she was trained and raised around meisters, explained to about how a soul bond felt, how it felt to wield a weapon. Of course, they stressed the fact that feelings could be different depending on the person. As well as sometimes her soul may not be compatible with another, in this case, she would not be able to pick up the weapon partner. Basically anything about being a Meister was taught to her, alongside her usual schooling. Though she had taken more of a liking to becoming a meister who has a weapon to kick badguy ass. So, through her childhood years, she had her family teach her how to fight, how to be a great meister partner, and what not to do during battle. There was plenty of things the young Scarlet learned, and she was happy once she had gotten into the DWMA at the correct age.

However, while on a mission with one of her weapon partners, despite her great skill, she never realized how bad that Kishin's could get in person. In fact, she was warned that they were starting to evolve. But of course, she had forgotten that little piece of information, resulting in her left arm being bitten. Almost torn off by a rabid kishin with some sort of venom coming from its mouth. After being saved from her team and tested at the DWMA, it turns out this particular Kishin had a venom which could infect someone and cause their body to morph and evolve into a demon-like state. Luckily enough, with a Stein's help from his research, they were able to come up with an injection to stop the spread. Unfortunately it took up majority of her left arm, leaving only her upper bicep untouched, while everything lower had been changed. However, there was a secret with her arm that no one had known about...

Her arm was not only a demon arm, it seemed to be stronger and responded to her body in a positive way, allowing her to use it as if it was her actual arm. Scarlet was still a Meister, human even. Never would she ever classify herself as a demon, not when she's worked so hard to become a Meister. Upon telling Lord Death about the arm, he suggested Amputation if it was something that she didn't want. Scarlet said no, claiming it was a trophy to prove she had survived a Kishin attack that was not of your average Kishin. The promise that the two made were that she were never to use that arm in ways that she shouldn't. Agreeing to this term, she was eventually moved to the EAT class, where many have already moved forward onto better careers.



1628015032171.pngPartner:
Norja ( Nor-yah ) Hartvigsen Kyuubey Kyuubey

Skills:
Soul Perception - She can see clear souls with this ability.
Soul Resonance
Cooking up some good meat stews.
Hand to hand and Silent Step (Able to make her footsteps quiet with the right technique)
Climbing and gymnastics.


Soul Appearance:
Average looking soul with an arm sticking out of it, much like a demons.

Other:
Don't try to convince her that her clothes are too revealing. She'll just laugh it off and more than likely dress more scantily.
Asking her about her arm multiple times will only result in a different story each time.
Don't piss her off, she's scary.
Challenge her with eating or drinking, she'll take anyone on.
1628021089561.png1628021137438.png

Theme:
 
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  • __surtr_arknights_drawn_by_wushier__sample-d893de99485de50cc2ac36de354c50b7.jpg
    Hail to thee Day, hail, ye Day’s sons;
    hail Night and daughter of Night,
    with blithe eyes look on both of us,
    and grant to those sitting here victory!
    Hail Aesir, hail Asynjur!
    Hail Earth that givest to all!
    Goodly spells and speech bespeak we from you,
    and healing hands in this life!​

    Name;
    Norja ( Nor-yah ) Hartvigsen


    Age;
    17


    Gender;
    Female


    Sexuality;
    Pansexual


    Eye Colour;
    Lilac


    Height;
    4'7"
    -(and a half)


    Weight;
    80 pounds


    Family Bloodline;
    Hartvigsen


    Partner;
    Sozen Tsuchiya Rhodus Prime Rhodus Prime


    Classification by DWMA;
    Special Weapon: Ancient Artifact and unable to become a death scythe.


    Soul Appearance;
    Intricate Nordic Runes are seen as if traced lightly along ebony horns, the eyes of her soul almost beastlike. The kind that glow in the woods and peer straight into your soul, as if hunting you.







 
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