Character Skeleton (Employees)
//Initializing Login
//Input 'LoginID'
//LoginID (string) given appropriate parameter
//Initializing Display of Employee Record
Name: [FIRSTLAST]
Callsign: [NICKNAME]
Age: [AGE]
Gender: [GENDER]
Photo ID: [Get the picture saved somewhere, and link it here or slap it in as an img tag]
Text Description: [Explain how your character moves and talks, things that the picture can't explain]
Class: [Pick one of the classes mentioned in the guide. You will be distributing these
Skill Points: [30 Points to start with, distributed here. Maximum points in one skill is 10]
Weapon Skills
-Grunt Weapons: [x] (Assault rifles, shotguns, pistols/SMGs)
-Heavy Weapons: [x] (Miniguns, flamethrowers, missile launchers)
-Marksmanship: [x] (Sniper Rifles, Revolvers)
-Melee: [x] (Any kind of melee, from fists to improvised weapons to combat knives)
-Miscellaneous Weapons: [x] (Grenades, throwing knives, mines)
Psionic Skills
-Telekinesis: [x] (Moving objects with your mind)
-Telepathy: [x] (Illusions and mind-reading [Mind-reading will NOT work on other PCs])
-Primal: [x] (Force blasts, barriers, psionic-enhanced physical attacks)
Stealth Skills
-Coercion: [x] (Talking with Red Shirts, negotiation rolls, etc)
-Lockpicking: [x] (Low-tech hacking)
-Hacking: [x] (Breaking computer firewalls, re-purposing codes)
-Acrobatics: [x] (Agility, dodging, etc)
Noncombat Skills
-Medicine: [x] (First aid, medical research, etc)
-Programming: [x] (Creating new defense systems, technological research, enhancing implants)
Biography: [Explain your character's past and how they got their perks.]
Employment: [Which Corporation they work for, or if they're freelance]
Funds: C100,000
Gear: [buy in Employee Catalogue]
Augmentations: [Keep track of augmentations of the cybernetic sort here]
Training: [Extra skillpoints earned from specialized training programs]
Genetic Enhancements: [Any genetic upgrades you've received by corporations]
Advantages: [Give them a name, then explain them. The Guide will have examples.]
Disadvantages: [When this bio is cleared, this text will read [REDACTED] ]
Humanity: [This is a percentage. Implants will have varying reductions to this, depending on severity]
Sanity: [This is a percentage. Psionic upgrades will reduce this due to your body's not able]
Roleplaying Sample: [Put this in a spoiler tag. Roleplay any scenario you wish]
//Information display complete.
//Have a nice day!
//Program end
//Initializing Login
//Input 'LoginID'
//LoginID (string) given appropriate parameter
//Initializing Display of Employee Record
Name: [FIRSTLAST]
Callsign: [NICKNAME]
Age: [AGE]
Gender: [GENDER]
Photo ID: [Get the picture saved somewhere, and link it here or slap it in as an img tag]
Text Description: [Explain how your character moves and talks, things that the picture can't explain]
Class: [Pick one of the classes mentioned in the guide. You will be distributing these
Skill Points: [30 Points to start with, distributed here. Maximum points in one skill is 10]
Weapon Skills
-Grunt Weapons: [x] (Assault rifles, shotguns, pistols/SMGs)
-Heavy Weapons: [x] (Miniguns, flamethrowers, missile launchers)
-Marksmanship: [x] (Sniper Rifles, Revolvers)
-Melee: [x] (Any kind of melee, from fists to improvised weapons to combat knives)
-Miscellaneous Weapons: [x] (Grenades, throwing knives, mines)
Psionic Skills
-Telekinesis: [x] (Moving objects with your mind)
-Telepathy: [x] (Illusions and mind-reading [Mind-reading will NOT work on other PCs])
-Primal: [x] (Force blasts, barriers, psionic-enhanced physical attacks)
Stealth Skills
-Coercion: [x] (Talking with Red Shirts, negotiation rolls, etc)
-Lockpicking: [x] (Low-tech hacking)
-Hacking: [x] (Breaking computer firewalls, re-purposing codes)
-Acrobatics: [x] (Agility, dodging, etc)
Noncombat Skills
-Medicine: [x] (First aid, medical research, etc)
-Programming: [x] (Creating new defense systems, technological research, enhancing implants)
Biography: [Explain your character's past and how they got their perks.]
Employment: [Which Corporation they work for, or if they're freelance]
Funds: C100,000
Gear: [buy in Employee Catalogue]
Augmentations: [Keep track of augmentations of the cybernetic sort here]
Training: [Extra skillpoints earned from specialized training programs]
Genetic Enhancements: [Any genetic upgrades you've received by corporations]
Advantages: [Give them a name, then explain them. The Guide will have examples.]
Disadvantages: [When this bio is cleared, this text will read [REDACTED] ]
Humanity: [This is a percentage. Implants will have varying reductions to this, depending on severity]
Sanity: [This is a percentage. Psionic upgrades will reduce this due to your body's not able]
Roleplaying Sample: [Put this in a spoiler tag. Roleplay any scenario you wish]
//Information display complete.
//Have a nice day!
//Program end