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  1. Shmuel

    PC A'ron Lev-Ta'or (WIP)

    A'ron Lev-Ta'or Seeker of Truth Posting Color: Peach (#A07771) Name: A'ron Lev-Ta'or Race: Varden Sex: Male Age: 316 Hair: (color and length, if applicable) Eyes: (color) Height: (both metric and imperial will be shown, submit either) Weight: (both metric and imperial will be shown, submit...
  2. Shmuel

    Beginner's Swordsmanship

    Please read the following 4 posts and then answer the attached poll. This will help to improve the RP. Thank you.@ferociousfeind@KAmber @MrMopp@Geozaki @Thepotatogod
  3. Shmuel

    Realistic or Modern Avatar Apartments (not the Airbender or the movie)

    My idea is an apartment for your RPN avatar. It would be more of a club than an RP. It would feature a place for hobbies, animes, mangas, RPs, writing, a guestbook for visiters, and things to decorate your room. I don't know if this idea has been posted before or not, since clubs don't have...
  4. Shmuel

    Zedekiah "Zed" Moravi

    Name: Zedekiah "Zed" Moravi Age: 30 Gender: Male Species: Human Personality: Zed is very selfless and always thinking about how he can help others. He's been burned a few times, so he's also learned to exercise caution before committing his time and effort. Bio: Having grown up...
  5. Shmuel

    Partner RPs

    I'll be adding links to the collab menu (the drop-down list that everyone clicks to join the roleplay). These will be about other RPs that are run by players of Territory Masters. If you'd like to have your RP featured, ask a Moderator and someone will consider it. @MrMopp
  6. Shmuel

    Beginner's Gameplay Mechanics

    This topic will feature a relaxed set of gameplay mechanics which will be easier for Novices to pick up. Once a player has a good grasp of how things work, the full set will be put in force.
  7. Shmuel

    The Marketplace

    The Marketplace appears for characters that have experienced enough in Mestre (100 posts). Once it's unlocked, characters can trade Post Points (PP) in exchange for tokens, equipment, and more. PP is earned with each action that a character takes and will be awarded at the end of every week.
  8. Shmuel

    Roster

    I'll be using this space to list all of the characters'  locations, ranks, and whom they belong to.
  9. Shmuel

    Updates

    It seems I'm always adding something, so I'll start keeping a log of it all here.
  10. Shmuel

    Master's Lounge

    The room resembles an upscale diner with one exception: the chairs are covered in gold and are encrusted with precious stones. Sapphires, Rubies, Emeralds, and Topazes divide the seating areas into matched sets.
  11. Shmuel

    Moving around on the Map

    Each Territory map has an invisible grid (which I can make visible if enough players request it). The grid separates it into 5 columns by 9 rows, equalling 45 spaces. Each space is 10' x 10', which is enough space for multiple characters to occupy at the same time. Everyone starts on the same...
  12. Shmuel

    Rules

    Follow all of RPN's rules. That should go without saying. (will link here) No auto-hitting or auto-dodging. There is a system in place that determines how likely it is that either will happen, but neither are guaranteed to happen everytime. No insta-killing. Permanent death is possible...
  13. Shmuel

    Referral Bonus

    To help generate interest, I'll be giving out in-game items to players that get their friends to participate in this RP! They don't have to be new to RPN, but if they are, the prizes are even better!! The prizes are given to both the refferer and refferee. Token of Aid - If a character...
  14. Shmuel

    Player Feedback

    This poll allows me to bring out new features according to what you, the players, want!
  15. Shmuel

    Becoming a Master

    After becoming a Master, players will gain limited g/m/a power over that particular Territory. Part of that power is the ability to change the layout of the Territory, with one exception: the theme can't be drastically changed, such as an island into a forest or a mountain into a volcano. No...
  16. Shmuel

    Facing a Master

    Matches start out as teams fighting together, but can end up as free-for-alls. Every Master has a unique way of fighting, which could range from having 6 arms, to controlling nearby plants or animals, or commanding a group of NPCs to gang up on players. Masters are difficult to defeat, so it...
  17. Shmuel

    Portals

    Once a Master been defeated, a portal to another Territory will open up at that time and characters are presented with a choice: Enter the portal and confront the next Master or stay in the Territory and challenge the current Master. Once opened, portals don't move and can used by any character...
  18. Shmuel

    Dice Roller

    Here's a free, online, no sign-up dice roller: https://www.wizards.com/dnd/dice/dice.htm Please take a screenshot of your roll(s) and attach them to your post. If anyone knows a better, but still fair, way to do this, let me know.
  19. Shmuel

    Artifacts

    Masters possess an Artifact unique to each Territory. An Artifact grants special powers to its owner. Artifacts are pieces of equipment (such as a helm), but not weapons (such as a sword). Artifacts may be stolen, allowing temporary use of its power, but having one in a character's possession...
  20. Shmuel

    Traps

    While exploring a Territory, a character may trigger a trap. Once a trap has been triggered, it may or may not reset, depending on what kind of trap it is. The damage caused and chance of a critical hit varies from trap to trap, but I'll never make them 1-hit kills (though, I may make some 1-hit...
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