action 1: (exploit vulnerability) Zuul holds his chalice for a few moment until it glows. Zuul searches through his esoterica, thinking of the merfolk's weaknesses. He finally produces a sunstone trinket. His greataxe glows as if infused with magic. (input please). Action 2: move to guard...
guard: "you will regret coming here and disrupting our plans!" he said trying to sound more menacing than he felt. With shaky hands, the guard attempts to hit Zuul with consecutive trident thrusts. Both attacks miss.
Now that Shana knows one of the guards is an ally, she casts electric arc...
Before Glesne could respond, the guard attacks. Neither the guard nor Glesne sees Shana, lurking in the background. Battle has now started. Shana chooses not to act at this time, to avoid hitting Glesne with her spell.
GM note. other 2 players retconned, turns out daris was talking to himself :P j/k
you enter another chamber. two guards are patrolling the room...or rather one is. the other, a battle-hardened female looks to be deep in thought.
the guards have no reason to be stealthy; daris sees all...
recruiting again. maximum of 8. We are down to 2 players.
I'm extending the post speed to 10 days, but those 10 days are all u get for char interaction, unless i am given a good reason to change the policy (i'd love to run a character-driven rp). I'm advancing the plot every 10 days. If we...